0.9.2 question.
0.9.2 question.
Im not gonna ask when 0.9.2 will be out but what will it contain?
- slime
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Re: 0.9.2 question.
The in-progress changelog is here.
Re: 0.9.2 question.
Amazing, thank you.
I really like that spritebatches uses less vram and the newImage optimization.
I really like that spritebatches uses less vram and the newImage optimization.
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Re: 0.9.2 question.
Microphone support?
- slime
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Re: 0.9.2 question.
That would be a feature for a future major release (0.10 or later), rather than 0.9.x.
Pull requests and patches are welcome!
Pull requests and patches are welcome!
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Re: 0.9.2 question.
How difficult would microphone support be? I might try. OpenAl handles that right?
Re: 0.9.2 question.
This works for me (running linux), so I guess it should work. +1 for mic support.bobbyjones wrote:How difficult would microphone support be? I might try. OpenAl handles that right?
My lovely code lives at GitHub: http://github.com/miko/Love2d-samples
Re: 0.9.2 question.
I was poking around in the source code for love.audio and it looks like someone has already started to implement microphone support
OpenAL/Audio.cpp
wrap_Audio.cpp
Looks like someone tried to hide their work
OpenAL/Audio.cpp
wrap_Audio.cpp
Looks like someone tried to hide their work
Your screen is very zoomed in...
Re: 0.9.2 question.
Amazing, this could be useful for multiplayer games.
- bartbes
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Re: 0.9.2 question.
Because sadly, it was horribly broken. Feel free to pick it up, but it's not like we've just disabled it to troll people.mickeyjm wrote:Looks like someone tried to hide their work
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