While I decided to play around with Love2d, the main objective was mainly to learn more instead of actually making the games I wanted to make. Subsequently, I ran into the Android port on the way, ran some tests, found it rather good, and ended up making this game, a touch-based project made solely mobile devices.
As stated on the Play Store page, I ran into physic rotation bug (with multiple joints) in the game, and while unconfirmed, I don't think this is Android-specific. I have heard somewhere that this is a known Box2d bug? More frustratingly, this bug reacted differently on different devices, rendering most of my workarounds quite useless. As of now, this bug is still present in the game. Any assistance is highly appreciated.
Also, as the output APK file is unencrypted, do feel free to take a look at the *.love source file if you're feeling Android-savvy

So, here's the game:
https://play.google.com/store/apps/deta ... argerfight
Free with no string attached, and available for pretty much anyone with a capable Android device. Feedback, comments and questions are welcomed.