Help - Platformer Collision

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soverin
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Help - Platformer Collision

Post by soverin »

hey,

I'm trying to program a small platformer-game with owls :crazy: for my gf.
Apparently, I can't get past the collision detection problem. I don't really get, how the hardoncollider lib works.
I tried various combinations, but nothing useful happened.
You'll find the full source below.

Image

Could someone please help me out? :?
It's probably something reaaaally simple, but I'm not seeing it.
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hoot-adv.zip
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Jimanzium
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Re: Help - Platformer Collision

Post by Jimanzium »

Hi, I haven't used Hardon-collider myself but if all you want is a "small platformer-game" I don't think you're really going to need it. Hardon will most likely over complicate it. Sorry I can't help much but if anything this'll atleast bump your post and I have attached a platformer example/template that doesn't use any libs if you want to take a look at that.

Edit: Kikito's Bump.lua might be better for you than Hardon, viewtopic.php?f=5&t=9489
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Platform.love
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soverin
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Joined: Wed Jul 09, 2014 6:17 pm

Re: Help - Platformer Collision

Post by soverin »

hey thanks. I'll definitely look into it. :3
The Bump lib looks very promising to me. I'll try my best.
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kikito
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Re: Help - Platformer Collision

Post by kikito »

Note that the post linked by Jimanzium is for an older version of bump.lua. The current one is simpler to use and more efficient. Its post is here:

http://love2d.org/forums/viewtopic.php?t=78086&p=170208
When I write def I mean function.
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