Modifications in Love's Box2D API?
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Modifications in Love's Box2D API?
I'm working on getting physics working in Punchdrunk, a port of Love2D to the browser. Before I use any of the Javascript implementations of Box2D, it'd be useful to understand the extent of the modifications of love.physics from the basic Box2D API and implementation. Is there a list anywhere of the core modifications that have been made to Box2D for Love?
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Re: Modifications in Love's Box2D API?
Hi! I replied to the Github issue.
In the past it also had some slight changes to fix trivial compiler warnings, but Box2D 2.3 fixed most of those itself, so those changes aren't in the latest source anymore.
In the past it also had some slight changes to fix trivial compiler warnings, but Box2D 2.3 fixed most of those itself, so those changes aren't in the latest source anymore.
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Re: Modifications in Love's Box2D API?
Is this still being worked on?
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