PO2 discussion

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bartbes
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PO2 discussion

Post by bartbes »

It's an OpenGL extension, so we should be able to test if the extension is loaded. (the extension is part of the OpenGL 2.0 standard IIRC)


EDIT: Apparently phpbb messed up, and we lost a few posts in this topic, nothing hugely noteworthy though, carry on.
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Benamas
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Re: So you have a crappy computer

Post by Benamas »

I vote:
- official documentation should say to always use PO2 images (even if it'll work otherwise sometimes)
- modify packaged demos to use PO2 images
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bartbes
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Re: PO2 discussion

Post by bartbes »

Yeah, especially the second.
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thelinx
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Re: PO2 discussion

Post by thelinx »

I'll fix the demos.
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thelinx
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Re: PO2 discussion

Post by thelinx »

Demos: Fixed.
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bartbes
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Re: PO2 discussion

Post by bartbes »

Anjo, rude, can you guys make sure these end up in the releases?
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bmelts
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Re: PO2 discussion

Post by bmelts »

We'll need to redo some of them for 0.7.0 anyway, since font origin changed.
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Jasoco
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Re: PO2 discussion

Post by Jasoco »

Can you also return the ability to play a sound file more than once at a time without having to create multiple instances? Only allowing them to play once at a time really goes against every single other game out there and makes certain sound effects not work right.
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Re: PO2 discussion

Post by bartbes »

Well, it's not the sounds that can't be played multiple times, it's a source, think of them as RL sound sources and you'll understand that it'd be weird if it did.
And you're off-topic!
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