Hi...
- TechnoCat
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Re: Hi...
Quite the snow you have going there. And nice camera.Snow wrote: http://www.queatz.com/files/preview.mp4 (about 6mb, lossy quality)
- kikito
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Re: Hi...
The video looks quite good!
It is certainly quite compact.. I'm not sure it supports inheritance - does it?Snow wrote: Cheers dude. I'm actually using a little class script already that I found here: http://www.rtsoft.com/forums/showthread.php?t=1466
I wouldn't go without easy classes.
When I write def I mean function.
Re: Hi...
Thanks guys.
No inheritance, which I did encounter because I was thinking on making objects a class that would have the game as their parent but for now objects are just a table in the game class.kikito wrote:It is certainly quite compact.. I'm not sure it supports inheritance - does it?
- Jasoco
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Re: Hi...
Interesting. It didn't play in QuickTime, but worked fine in Movist.Snow wrote:And whaddayaknow, upgrading from linuxMint 8 to 9 fixed all the video conversion massacres I was having, so: http://www.queatz.com/files/preview.mp4 (about 6mb, lossy quality)
Really nice. You got a working side-scroller that doesn't look to rely on Box2d to work. Which is awesome. Because as I said before, Box2D is not meant for side-scrollers. It's too floaty. You need to program your own "physics" to make a side-scroller.
I also like the snow. Is it Physics or just tables?
Re: Hi...
Yeah I want it to be easy to control, and when using physics engines I can't seem to get the feel right. The snow is just a weather object that hosts it's own table consisting of the flakes which move randomly. If you were able to see, after I got the carrot the snow became more blustery. This I did by just adding large multi-flake rotating images.
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