fuccboiGDX

Showcase your libraries, tools and other projects that help your fellow love users.
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adnzzzzZ
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Re: Mogamett

Post by adnzzzzZ »

Robin wrote:I'd recommend my Ser.
I'll check it out too.
Roland_Yonaba wrote:can I have a brief explanation on what is behing the name ? Mogamett ?
It's a character that I really liked from a show http://myanimelist.net/anime/14513/ http://myanimelist.net/anime/18115/
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dusoft
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Re: Mogamett

Post by dusoft »

Chroteus wrote:What is used for gamestate management, by the way?
Nothing so far.[/quote]

You can check my 1 file per state manager
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Chroteus
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Re: Mogamett

Post by Chroteus »

If nothing is used for game management, I recommend Venus, which has smooth transiton effects between states.

Venus: viewtopic.php?f=5&t=78018
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dusoft
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Re: Mogamett

Post by dusoft »

Chroteus wrote:If nothing is used for game management, I recommend Venus, which has smooth transiton effects between states.

Venus: viewtopic.php?f=5&t=78018
animation and state switching should be seperated as many games and programs won't need any animations between states.
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Davidobot
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Re: Mogamett

Post by Davidobot »

dusoft wrote:
Chroteus wrote:If nothing is used for game management, I recommend Venus, which has smooth transiton effects between states.

Venus: viewtopic.php?f=5&t=78018
animation and state switching should be seperated as many games and programs won't need any animations between states.
You could also check out my library: LovelyMoon
adnzzzzZ wrote:
Roland_Yonaba wrote:can I have a brief explanation on what is behing the name ? Mogamett ?
It's a character that I really liked from a show http://myanimelist.net/anime/14513/ http://myanimelist.net/anime/18115/
Thanks you kind sir! I'm filling up my anime list for the summer. :monocle:
PM me on here or elsewhere if you'd like to discuss porting your game to Nintendo Switch via mazette!
personal page and a raycaster
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adnzzzzZ
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Re: Mogamett

Post by adnzzzzZ »

I'm filling up my anime list for the summer. :monocle:
Watch these shows too http://myanimelist.net/anime/13125/Shinsekai_yori, http://myanimelist.net/anime/13601/Psycho-Pass
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Davidobot
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Re: Mogamett

Post by Davidobot »

adnzzzzZ wrote:
I'm filling up my anime list for the summer. :monocle:
Watch these shows too http://myanimelist.net/anime/13125/Shinsekai_yori, http://myanimelist.net/anime/13601/Psycho-Pass
Ooh, thanks ^^
I already added the first one before, but the second one looks interesting as well! Thanks! :awesome:

Btw my anime list profile: http://myanimelist.net/profile/Davidobot
And my list: http://myanimelist.net/animelist/Davidobot
PM me on here or elsewhere if you'd like to discuss porting your game to Nintendo Switch via mazette!
personal page and a raycaster
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Murii
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Re: Mogamett

Post by Murii »

Man,I`ve just started using this awesome engine and is pure awesomeness if you need any kind of help adding more stuff in it leave me a message or something because i`d love to give ya a hand.I have worked on Flixel-gdx which is a port of Flixel to Java and i got some experience in managing big engines so you can rely on me!
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adnzzzzZ
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Re: Mogamett

Post by adnzzzzZ »

0.0.6! http://mogamett.com/

- Changed middleclass to Classic (https://github.com/rxi/classic)
- Added Gamestates (http://vrld.github.io/hump/#hump.gamestate)
- Added Text module (http://mogamett.com/documentation/text/)
- Added threaded resource loader (https://github.com/kikito/love-loader)
- Added support for gamepads on mg.Input (limited, works with 1 gamepad only so far)
- Added support for multiple bodies/fixtures/shapes/sensors/joints on a PhysicsBody
- Added more flexibility on changing collision tags while the game is running
- Fixed a bug with some Tilemaps not constructing collision solids properly
- Fixed tons of other small bugs
- Removed/unlinked tutorials (the engine is still being heavily changed, so keeping tutorials updated now is more effort than it's worth)
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SiENcE
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Re: Mogamett

Post by SiENcE »

The new text integration looks nice. Esp. the functional feature. But i suggest to integrate a gui library and on top of that text richtext rendering. Gspot is nice!

Not on Github?
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