weather effects

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jjmafiae
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Re: weather effects

Post by jjmafiae »

You should sell it for 1 USD.
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nuno
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Re: weather effects

Post by nuno »

jjmafiae wrote:You should sell it for 1 USD.
why?
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OttoRobba
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Re: weather effects

Post by OttoRobba »

That was pretty darn cool - always nice to see how people do things, great way to learn :3
You get extra points from using Ubuntu.
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dusoft
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Re: weather effects

Post by dusoft »

nuno wrote:
T-Bone wrote: I will buy it if you charge for it. Just so you know.
thanks, it is going to be free
edit: but you can always donate if you like it :)
Any chance to see the code? You could release it as a library - I could have some use for it for the additional effects (weather behind window in a room) for my project.
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nuno
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Re: weather effects

Post by nuno »

dusoft wrote:Any chance to see the code? You could release it as a library - I could have some use for it for the additional effects (weather behind window in a room) for my project.
its way too simple to be a library... I dont get why people think its so great... just a bunch of droplet textures being spawned at random screen positions and erased after a few seconds... there's really no big deal about it ;)
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nuno
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Re: weather effects

Post by nuno »

ok, here's a blog post on how I did it http://www.bitoutsidethebox.com/simulat ... r-effects/
jjmafiae
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Re: weather effects

Post by jjmafiae »

Nuno wrote:why?
because it's amazing and you deserve some money for it.
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nuno
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Re: weather effects

Post by nuno »

jjmafiae wrote:
Nuno wrote:why?
because it's amazing and you deserve some money for it.
if you feel like it, you can donate after its launched :)
jjmafiae
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Re: weather effects

Post by jjmafiae »

Im gonna do that then, comrade.
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T-Bone
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Re: weather effects

Post by T-Bone »

nuno wrote:
dusoft wrote:Any chance to see the code? You could release it as a library - I could have some use for it for the additional effects (weather behind window in a room) for my project.
its way too simple to be a library... I dont get why people think its so great... just a bunch of droplet textures being spawned at random screen positions and erased after a few seconds... there's really no big deal about it ;)
It's not the technical aspects that are impressive, it's the art style atmosphere you've managed to create with only simple tools. That's very impressive.
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