Friendly greetings (: I just started using Love2D (still playing with bubble wrap) but so far I LÖVE it.
I just read wiki page about distributing games and to me it looks like we are distributing game with a source code (well at least Mac version). So I did quick search in forum and found some old topics. Anyway was wondering if anything changed since then, maybe there is a way to pack .love in compiled binaries? Or compile to binaries?
I'm not talking about protecting the code, just don't wants someone to read my source code as I use bad language while commenting J
Distributing binaries (again)
- Robin
- The Omniscient
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Re: Distributing binaries (again)
Not really, no. But if you use the regular distribution method, few if any people will just stumble upon your source code (who thinks of unzipping files that don't end in .zip?) And most of the people who will find it, probably know that swearing in comments is very, very common.
Help us help you: attach a .love.
Re: Distributing binaries (again)
I consider all comments in the code to be easter eggs for curious players. Too bad for them most of the funny ones are in Swedish.
My game called Hat Cat and the Obvious Crimes Against the Fundamental Laws of Physics is out now!
Re: Distributing binaries (again)
swedish you say, eh?
mojang, eh?
mojang, eh?
Re: Distributing binaries (again)
You might want to look at Squish. It does obfuscate code if you want that, but you can also just minify your code to cut out comments.
Re: Distributing binaries (again)
My game called Hat Cat and the Obvious Crimes Against the Fundamental Laws of Physics is out now!
Re: Distributing binaries (again)
I was just kidding but can I get some info on those swedish comments?
Re: Distributing binaries (again)
There really isn't much to talk about. It's mostly me being proud of "clever" variable names. For example, keeping track of whether the buttons are pressed or not is done by the variable pushTheButtonAndLetMeKnowjjmafiae wrote:I was just kidding but can I get some info on those swedish comments?
Also, the class for the UI buttons is called Butt. I find this hilarious.
My game called Hat Cat and the Obvious Crimes Against the Fundamental Laws of Physics is out now!
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