Using a string to call another file's function
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- Prole
- Posts: 11
- Joined: Sat Apr 26, 2014 11:25 pm
Re: Using a string to call another file's function
I uploaded it before I posted that reply. Sorry, looking at it now it looks like I'm saying I won't upload it. It's actually in the post I had made previously. I originally forgot to upload it and then I went to check for answers I noticed there was no attachment. So it's there if you'd like to take a look, although I'm now suspecting that I should put all of the .load()s in main.lua, so they get loaded before the game starts.
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