[LD29] The Last Beacon (with post-compo!)

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Katamori
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[LD29] The Last Beacon (with post-compo!)

Post by Katamori »

Image

You are a robot, woken up somewhere underground. You're completely lost: deeply inside the ground, there's no chance to escape. These caves are not visited for decades, so you're on your own. The only way to ask for help if you shoot your laser beam out of this pit - but it's not always that easy sometimes!

"The Last Beacon" 2D platformer game with logic elements, a little bit of arcade feeling, pixelart graphics, 14 levels and a strange story which is not explained properly.

I'm pretty proud of how it ended, though some aspects of the game are lame.

Everything's explained ingame, but don't expect overexplaning. Try exploring some thing on your own.

NOTE: if laser doesn't burst through breakable tiles, turn laser off and on again; couldn't fix this bug.

Ludum Dare entry page

GET IT HERE!


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kikito
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Re: [LD29] The Last Beacon (includes .love)

Post by kikito »

I have no idea of what to do after touching the ground in level 2. I can "fall" to the lower level, but then what? The hook moves me up and down only, and the laser doesn't seem to do anything.
When I write def I mean function.
Katamori
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Re: [LD29] The Last Beacon (includes .love)

Post by Katamori »

Press SPACE, then left or right IMMEDIATELY - needs some skills but works.
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lalorobot
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Re: [LD29] The Last Beacon (includes .love)

Post by lalorobot »

I am on level 9 and have found this quite fun and well made at first it was quite easy (I solved the first five without even knowing how :P) but at level 6 it starts getting harder. There is just one thing that annoys me the laser sound specially when left on for long but that's just me.
Good luck on LD :awesome:

EDIT:
Argh voting is only available to participants!! and I probably won't enter the ludum dare until 2015
Katamori
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Re: [LD29] The Last Beacon (includes .love)

Post by Katamori »

Thanks for the kind words!

Anyone else? I mean, I'd be happy if someone would write something - as I read the comments on ludumdare.com, it can't be as bad as it should be forgotten here or something.
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Katamori
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Re: [LD29] The Last Beacon (with video!)

Post by Katamori »

2014/05/12 Post-compo version uploaded! Still WIP because I want to extend the game itself, but it has some major update
- fixed bug that didn't update laser beam when it destroyed a block
- fixed bug that allowed player shooting a buggy laser beam while falling
- reduced breakable block durability
- grappling hook now doesn't work on lvl1
- improved (but still WIP) main menu
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Ranguna259
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Re: [LD29] The Last Beacon (with video!)

Post by Ranguna259 »

It's nice, but kind frustrating waiting for the little guy to move around. (you should update the first post with your new love)
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CrackedP0t
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Re: [LD29] The Last Beacon (with video!)

Post by CrackedP0t »

Jumping please?
;)
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Katamori
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Re: [LD29] The Last Beacon (with video!)

Post by Katamori »

Ranguna259 wrote:It's nice, but kind frustrating waiting for the little guy to move around. (you should update the first post with your new love)
What do you mean exactly?
CrackedP0t wrote:Jumping please?
;)
Gonna happen in a future update. Originally, the grappling hook was (with some other functions) a way for me to avoid silly implemented jumping.
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LuaWeaver
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Re: [LD29] The Last Beacon (with post-compo!)

Post by LuaWeaver »

My feedback; good concept, annoying sound for laser (eeeek), and needs more difficulty, but otherwise it's fine.
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