What's everyone working on? (tigsource inspired)
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Re: What's everyone working on? (tigsource inspired)
Beautiful!
What is it? And how are you rendering it?
Probably not individual polygons...?
What is it? And how are you rendering it?
Probably not individual polygons...?
trAInsported - Write AI to control your trains
Bandana (Dev blog) - Platformer featuring an awesome little ninja by Micha and me
GridCars - Our jam entry for LD31
Germanunkol.de
Bandana (Dev blog) - Platformer featuring an awesome little ninja by Micha and me
GridCars - Our jam entry for LD31
Germanunkol.de
Re: What's everyone working on? (tigsource inspired)
making a roguelike, so naturally it's in a cave - you'll be a wizard.
using layers of sprite batches
using layers of sprite batches
- substitute541
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Re: What's everyone working on? (tigsource inspired)
Making UI for a game and (hopefully) going to release it once it's complete.
Pretty!Ragzouken wrote:<snip>
Currently designing themes for WordPress.
Sometimes lurks around the forum.
Sometimes lurks around the forum.
Re: What's everyone working on? (tigsource inspired)
Since the API of Codea and Löve2d is veery similar and I'm about to port it, I assume this counts too
Blog herrsch.de
- NightKawata
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Re: What's everyone working on? (tigsource inspired)
Yes.
"I view Python for game usage about the same as going fishing with a stick of dynamite. It will do the job but it's big, noisy, you'll probably get soaking wet and you've still got to get the damn fish out of the water." -taylor
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Re: What's everyone working on? (tigsource inspired)
I am tryng to make this this thing work. It's my first game previously developed in game maker, most (if not all ) is a placeholder and the sprites were made ages ago (I am still trying to remember why I asked for 400x300 background and not an 800x600 one)
My devlog: http://lalorobot.tumblr.com/
Bitbucket: https://lalorobot@bitbucket.org/lalorob ... -indev.git
Bitbucket: https://lalorobot@bitbucket.org/lalorob ... -indev.git
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Re: What's everyone working on? (tigsource inspired)
Well, I am working on my project: Learning Lua/Love2D! Project idea is very simple. I livestream my learning curve and people who watch it can help me evolve more!
- Rabbitturds575
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Re: What's everyone working on? (tigsource inspired)
A Zombie Survival Type thing..
Heres a demonstration P, Symbolizes where the player moves Up/Down
And the Zs, Are were the zombies come from!
ZZZZZZZZZZZZZ|P|ZZZZZZZZZZZZZ
ZZZZZZZZZZZZZ|P|ZZZZZZZZZZZZZ
ZZZZZZZZZZZZZ|P|ZZZZZZZZZZZZZ
ZZZZZZZZZZZZZ|P|ZZZZZZZZZZZZZ
Heres a demonstration P, Symbolizes where the player moves Up/Down
And the Zs, Are were the zombies come from!
ZZZZZZZZZZZZZ|P|ZZZZZZZZZZZZZ
ZZZZZZZZZZZZZ|P|ZZZZZZZZZZZZZ
ZZZZZZZZZZZZZ|P|ZZZZZZZZZZZZZ
ZZZZZZZZZZZZZ|P|ZZZZZZZZZZZZZ
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