BGJ7 page Download Page
For you lövers, we used these libraries:
- gamestate (https://github.com/vrld/hump)
- HardonCollider (http://vrld.github.io/HardonCollider/)
- lovemenu (https://github.com/josefnpat/lovemenu/tree/rebase)
- STI (https://github.com/karai17/Simple-Tiled-Implementation)
- lovesplash (https://github.com/josefnpat/lovesplash)
Adrian and the Fridge
Help Adrian avoid her depression by feeding her fridge.
Adrian finds herself in the most peculiar position running the most awkward errands. Isn't she supposed to be the one who is hungry? And why does the fridge talk? Does the fridge have a name? Does it even matter? Does anything really matter?
Navigate through five different levels and discover the depressing story of Adrian and the Fridge.
This game was made for the Bacon Game Jam 7 with the theme hungry!
The Team:
- Project Lead & Developer: Seppi (@josefnpat)
- Developer: Wes Paugh (@wespaugh)
- Visual Artist and Writer: Sara (@DangerLass)
- Pixel Artist & Mapper: Blarget (@blarget2)
Tips
There is something we call "fall-jumping" in this platformer: for a small amount of time after you walk off a ledge, you can still jump, allowing you to cover greater distances.
Technology used
- Framework: LÖVE 0.9.0
- Software: GIMP, VIM, NANO
- Audio Hardware: Fender Telecaster w/ Marshall MG100DFX through a BOSS BF3 & Electro Harmonix Micro POG recorded on Zoom R-16
Help / Controls
- Arrow keys: move
- Space: jump