Well, let's say x = 5. What you're saying is "draw the 5th x where the 4th x is", and so on. Player is still being drawn where it is located, so the map is shifted left while Player isn't.
STI - An awesome Tiled library LÖVE3D - A 3D library for LÖVE 0.10+
okay get it..
now question what if the player its not the same as the grid? will still work?
i see grid cells are the same as the player 32x32 but what if the player its idk 50x100 ??
will the grid still work or is there another way and if so can someone point me to it?????
beside grids but the same idea like grids