hai guise im new here
i hop im doin it rite
(Problem officers?)
Avatars: OBEY!
Re: Avatars: OBEY!
OBEY
Code: Select all
Class = require('libs.hump.class')
Play = Class{}
function Play:myGames()
return 'https://indrajith.dev'
end
Re: Avatars: OBEY!
100% Discord approved!Suppercut wrote:hai guise im new here
i hop im doin it rite
(Problem officers?)
~D I S C R D
Re: Avatars: OBEY!
New to the forums, somewhat less new to the IRC channel. Does this do the trick?
Re: Avatars: OBEY!
You all are evil. I spent a week on the forum trying to find why everyone had OBEY on their avatar.
- Jasoco
- Inner party member
- Posts: 3727
- Joined: Mon Jun 22, 2009 9:35 am
- Location: Pennsylvania, USA
- Contact:
Re: Avatars: OBEY!
It's a waste of time trying to figure it out. Just go with it.
Re: Avatars: OBEY!
Well, 350 posts and almost a year on the forums, and I finally made one. I am now Öbeying!
GitHub | MLib - Math and shape intersections library | Walt - Animation library | Brady - Camera library with parallax scrolling | Vim-love-docs - Help files and syntax coloring for Vim
- HugoBDesigner
- Party member
- Posts: 403
- Joined: Mon Feb 24, 2014 6:54 pm
- Location: Above the Pocket Dimension
- Contact:
Re: Avatars: OBEY!
Just registered and just enrolled the party fad
Re: Avatars: OBEY!
I've just register to OBEY !
- existentia
- Prole
- Posts: 2
- Joined: Sun Apr 13, 2014 2:57 am
- Location: China
Re: Avatars: OBEY!
I guess I will too.
Who is online
Users browsing this forum: dusoft, Google [Bot], totoetlititi and 5 guests