Tower Defence (0.6.2)

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PriorBlue
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Tower Defence (0.6.2)

Post by PriorBlue »

About:
This game is a product of a 24h game jam and will be advanced in the future. The license is under MIT, so you can do what ever you want with this code.

Features (for now): GitHub page: https://github.com/nczempin/Turres-Monacorum

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Turres Monacorum (0.6.2).love
Turres Monacorum (0.6.2)
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Last edited by PriorBlue on Tue Apr 15, 2014 11:33 pm, edited 4 times in total.
davisdude
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Re: Tower Defence (24h Game Jam)

Post by davisdude »

Looks cool! Don't really understand how to play, but...
Error wrote:Error

game.lua:431: bad argument #1 to 'draw' (Quad expected, got nil)


Traceback

[C]: in function 'draw'
game.lua:431: in function 'drawEnemies'
game.lua:310: in function 'draw'
main.lua:86: in function 'draw'
[C]: in function 'xpcall'
Edit: This happened after I clicked left mouse a bunch...
Console also said: No valid path found...
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Jeeper
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Re: Tower Defence (24h Game Jam)

Post by Jeeper »

davisdude wrote:Looks cool! Don't really understand how to play, but...
Error wrote:Error

game.lua:431: bad argument #1 to 'draw' (Quad expected, got nil)


Traceback

[C]: in function 'draw'
game.lua:431: in function 'drawEnemies'
game.lua:310: in function 'draw'
main.lua:86: in function 'draw'
[C]: in function 'xpcall'
Edit: This happened after I clicked left mouse a bunch...
Console also said: No valid path found...
That seems to happen when you block off so that there is no path for the enemies.
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xXxMoNkEyMaNxXx
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Re: Tower Defence (24h Game Jam)

Post by xXxMoNkEyMaNxXx »

I clicked a bunch and got this:
love 2014-04-02 00-44-38-84.png
love 2014-04-02 00-44-38-84.png (14.94 KiB) Viewed 10576 times
Looks promising though!
You should allow the window to be resized.
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Izzo
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Re: Tower Defence (24h Game Jam)

Post by Izzo »

This looks amazing, I love the visuals.
Keep at it. It will be awesome when it is finished.
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ZoNe
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Re: Tower Defence (24h Game Jam)

Post by ZoNe »

love the graphics and the lighting.. even the menu is cool :) but i don't have a clue how to play it :/ what are you supposed to do?
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Mermersk
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Re: Tower Defence (24h Game Jam)

Post by Mermersk »

It certainly looks amazing! I have to start to learn using your light/shadow engine.
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Murii
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Re: Tower Defence (24h Game Jam)

Post by Murii »

The game is cool and complex but i only get 70FPS...
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substitute541
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Re: Tower Defence (24h Game Jam)

Post by substitute541 »

Murii wrote:The game is cool and complex but i only get 70FPS...
7 FPS?

70 FPS is fine for a graphics heavy game.
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PriorBlue
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Re: Tower Defence (24h Game Jam)

Post by PriorBlue »

Yeah, there are a few bugs and no chance to win at the moment, because it's not finished yet. For now it's just a little graphical demonstration, but we are working on it. You can deactivate the shaders in the settings for a higher fps now.
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