Hello, my name is Norubal, I'm novice game developer, I made few study works, but those are not great.
I love designing and developing games, I think it's my vocation.
I'm just rookie now, but I have great desire. I want to be full-time indie game developer, but I don't want to starving indie game developer.
This is my question: I'm novice. I want to be a indie game developer, and I want to make a living same time. I have ambition, but I don't have experience and skills, where to start?
I don't want correct answer, I want to hear everyone's comment. thanks for reading my thread.
have a nice day!
Life as indie game developer: where to start?
Re: Life as indie game developer: where to start?
Make a game you'd want to play if it was made by someone else.
For experience: pick any random gameplay mechanic, make a primitive demo around it. Can be as simple as walking around. Most of what you'll code will be garbage that will only help you learn.
For experience: pick any random gameplay mechanic, make a primitive demo around it. Can be as simple as walking around. Most of what you'll code will be garbage that will only help you learn.
Re: Life as indie game developer: where to start?
You should start by making some Flash/HTML5 game and putting them on website like Kongregate and earn money off that. Then use that money to fund a bigger game.
PM me on here or elsewhere if you'd like to discuss porting your game to Nintendo Switch via mazette!
personal page and a raycaster
personal page and a raycaster
Re: Life as indie game developer: where to start?
Also check if there's subsidies available in your area, and find other indie developers in your area to hang out with and network with. There's probably a lot of people with the same ideas and they'll have lots of helpful advice.
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Re: Life as indie game developer: where to start?
I am not sure that market is very lucrative at all these days.Davidobot wrote:You should start by making some Flash/HTML5 game and putting them on website like Kongregate and earn money off that. Then use that money to fund a bigger game.
Re: Life as indie game developer: where to start?
Thanks for replys. making good game will be crucial of course.. I'm skeptical about CPM/CPC advertise, I read thread of TIGSource a while ago, some people said it worked, and other people said it didn't worked.
Re: Life as indie game developer: where to start?
I do not understand much about it, but on the site Gamejolt, there is a feature called "Ad Revenue Sharing", in which developers of games registered on the site can get 30% of the ad sharing revenue for their games and blogs.
I do not know if it's something really lucrative for developers, but... it is an option.
I do not know if it's something really lucrative for developers, but... it is an option.
Zuli: http://love2d.org/forums/viewtopic.php?f=5&t=77467
Minus One Games: http://minusonegames.weebly.com/
Minus One Games: http://minusonegames.weebly.com/
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