Hi,
I'm new here, and I'd like to present you my first (completed) project with Löve.
Flapoline is a "Flappy Bird" fan game with a twist: instead of controlling the bird, you place a trampoline with the mouse so that the hopeless volatile can bounce on it.
It lacks polishing (especially regarding assets and transitions), but my goal currently is to write several small games to explore various aspects of game design. I was also upset by all the negative comments that were thrown at Flappy Bird and its developer, and wanted to show that (imho) the most important part of game development is not to come up with brand new concepts, but to carefully calibrate their execution. I'm not sure if I have succeded or not on this point (you tell me! ).
If anyone tests it, I'd love to have feedback on the difficulty curve: it's supposed to be very challenging, but with a satisfying progression...
Finally, a big thanks to the Löve team for a great framework!
Here's a version for android, contributed by Positive07.
In case someone want to take a look at the source:
https://github.com/drakmaniso/Flapoline
The code is under GPL v3, and assets are under CC by sa.
EDIT: btw, my current high score is 38...
EDIT2: Updated attachments with version 1.1, which fix the bug found by Positive07.
EDIT3: Added link to APK contributed by Positive07.
Flapoline
- drakmaniso
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Flapoline
Last edited by drakmaniso on Tue Mar 11, 2014 6:59 am, edited 2 times in total.
- Positive07
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Re: Flapoline
Ir runs in android and its great, the graphics are awesome and it's really difficult.
I found an error thought, on the top of the screen there is no limit so you can go over the obstacles
I found an error thought, on the top of the screen there is no limit so you can go over the obstacles
for i, person in ipairs(everybody) do
[tab]if not person.obey then person:setObey(true) end
end
love.system.openURL(github.com/pablomayobre)
[tab]if not person.obey then person:setObey(true) end
end
love.system.openURL(github.com/pablomayobre)
- drakmaniso
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Re: Flapoline
That's good to know! I thought it would be too difficult to place the trampoline on a phone... Or maybe you played on a tablet?Positive07 wrote:Ir runs in android and its great, the graphics are awesome and it's really difficult.
Ha, good catch! I'll patch this soon.I found an error thought, on the top of the screen there is no limit so you can go over the obstacles
Thanks for the feedback.
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Re: Flapoline
Woah, this is pretty great for a first project - well done!
Impossible to play with a touchpad - I suck with touchpads and with these kinds of games
But it feels very, very good - the sound effects and the bouncing effect or the trampoline make it very good...
Impossible to play with a touchpad - I suck with touchpads and with these kinds of games
But it feels very, very good - the sound effects and the bouncing effect or the trampoline make it very good...
trAInsported - Write AI to control your trains
Bandana (Dev blog) - Platformer featuring an awesome little ninja by Micha and me
GridCars - Our jam entry for LD31
Germanunkol.de
Bandana (Dev blog) - Platformer featuring an awesome little ninja by Micha and me
GridCars - Our jam entry for LD31
Germanunkol.de
- alberto_lara
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Re: Flapoline
jajaja cool bro, I just played it, I'll send it to some friends.
- drakmaniso
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Re: Flapoline
I've updated the first post with a new version, which fix the bug found by Positive07: it's still possible to go above the top of the screen (because it's sometimes useful), but not to bypass an obstacle by doing so.
Btw this is not really my first game, just the first one I've completed and released.
Thanks. I find that the "feeling" of my own projects is hard to evaluate without external feedback.Germanunkol wrote:But it feels very, very good - the sound effects and the bouncing effect or the trampoline make it very good...
Btw this is not really my first game, just the first one I've completed and released.
Great!alberto_lara wrote:jajaja cool bro, I just played it, I'll send it to some friends.
- Positive07
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Re: Flapoline
Awesome! placing the trampoline in a phone is not dificult at all it is easier than with a touchpad at least. Wait me an hour an I can give you an apk for release
for i, person in ipairs(everybody) do
[tab]if not person.obey then person:setObey(true) end
end
love.system.openURL(github.com/pablomayobre)
[tab]if not person.obey then person:setObey(true) end
end
love.system.openURL(github.com/pablomayobre)
- SneakySnake
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Re: Flapoline
I never really found Flappy Bird or its clones fun, but this game is so well done,,,
The graphics, the sound effects, the physics... Everything feels just right.
And the concept is hilarious!
It's really hard though, as expected from a Flappy Bird game.
The highest score I could achieve is 7.
The graphics, the sound effects, the physics... Everything feels just right.
And the concept is hilarious!
It's really hard though, as expected from a Flappy Bird game.
The highest score I could achieve is 7.
- drakmaniso
- Prole
- Posts: 14
- Joined: Mon Mar 10, 2014 4:25 pm
Re: Flapoline
Thanks. I do intend to look into the Android port at some point, though I fear that my phone is too old to run it. Having a working APK could give me start though!Positive07 wrote:Wait me an hour an I can give you an apk for release
I was actually afraid it would be too easy, as I had to tone down difficulty a bit at the last minute. But I was already too much "expert" at the game to decide if it was enough or too much.SneakySnake wrote:It's really hard though, as expected from a Flappy Bird game.
Thanks for the feedback.
- Positive07
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- Location: Argentina
Re: Flapoline
Im a quite late but I finally could! here is Flapoline for Android
NOTE: You can't upload this file to Google Play since it is not signed with a release key.
NOTE2: You have to activate "Install from third parties/unknown origins" in your phone (since by default you can install apps just through Google Play). If you cant do it in the settings then ask Mr. Google
NOTE: You can't upload this file to Google Play since it is not signed with a release key.
NOTE2: You have to activate "Install from third parties/unknown origins" in your phone (since by default you can install apps just through Google Play). If you cant do it in the settings then ask Mr. Google
for i, person in ipairs(everybody) do
[tab]if not person.obey then person:setObey(true) end
end
love.system.openURL(github.com/pablomayobre)
[tab]if not person.obey then person:setObey(true) end
end
love.system.openURL(github.com/pablomayobre)
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