Which IDE?

General discussion about LÖVE, Lua, game development, puns, and unicorns.
paulclinger
Party member
Posts: 227
Joined: Thu Jun 28, 2012 8:46 pm

Re: Which IDE?

Post by paulclinger »

3CordGuy wrote:As far as I know I was running the latest and greatest. And I was just simply trying to get the "open project" dialog to fire.
There was indeed an issue with 0.40 that was resolved a month ago. Try the current version from Github and it should not have that issue. My apologies for the inconvenience.
3CordGuy
Prole
Posts: 6
Joined: Fri Feb 14, 2014 4:50 pm

Re: Which IDE?

Post by 3CordGuy »

paulclinger wrote:Try the current version from Github and it should not have that issue. My apologies for the inconvenience.
Ok. I'll give that a shot when I get home! I'd like to use something that has some LÖVE api integrations, though I am getting by with my ole BBedit/Batch file combo.

Thanks!
I LÖVE BACON.
paulclinger
Party member
Posts: 227
Joined: Thu Jun 28, 2012 8:46 pm

Re: Which IDE?

Post by paulclinger »

3CordGuy wrote:Ok. I'll give that a shot when I get home! I'd like to use something that has some LÖVE api integrations, though I am getting by with my ole BBedit/Batch file combo. Thanks!
@3CordGuy, there were also several recent fixes/improvements specifically for OSX, which reduced the CPU utilization when idle and fixed couple of issues with tooltips; you may want to check the latest version, if you haven't already.
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