Hello Guys,
my poblem is I don't know how to put my game.love and the apk together. Please help me. I am using Windows 8.1.
Building Löve game apk on Windows
- josefnpat
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Re: Building Löve game apk on Windows
The process is rather technical. There isn't any formal documentation for windows, but there is some which I wrote for linux which can be found here:
https://bitbucket.org/MartinFelis/love- ... id_-_Linux
If you like, you can follow this document, and ask questions if you don't understand something.
Perhaps you could also document your process so we could add it to the documentation for future developers in need!
https://bitbucket.org/MartinFelis/love- ... id_-_Linux
If you like, you can follow this document, and ask questions if you don't understand something.
Perhaps you could also document your process so we could add it to the documentation for future developers in need!
Missing Sentinel Software | Twitter
FORCIBLY IGNORED.
<leafo> when in doubt delete all of your code
<bartbes> git rm -r *
<bartbes> git commit -m "Fixed all bugs"
<bartbes> git push
FORCIBLY IGNORED.
<leafo> when in doubt delete all of your code
<bartbes> git rm -r *
<bartbes> git commit -m "Fixed all bugs"
<bartbes> git push
- Positive07
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- Location: Argentina
Re: Building Löve game apk on Windows
I posted some kind of tutorial over here it might help to understand how to deploy in Windows OS
for i, person in ipairs(everybody) do
[tab]if not person.obey then person:setObey(true) end
end
love.system.openURL(github.com/pablomayobre)
[tab]if not person.obey then person:setObey(true) end
end
love.system.openURL(github.com/pablomayobre)
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