SuperGenius is near your town
, they made Broken Age man, they are awesome !
Anyway, as ivan said the game industry nowadays is very big and has quite a lot of variaties in terms of actualy making games. Here are some:
Games fappy bird where you just make games to win money.
Broken Age or CaveStory and lots of other indies where you want to put your work out there and want to show other people a great story/game mechanics not thinking about winning lots of money.
Flash-game-like are fast games coded in a few hours/days that are usualy prototype to bigger projects (or just something that you do to kill time) and of course,
The triple A (AAA) games like AC (Assassins' Creed), GTA (Grand Theft Auto), GT (Grand Turismo) or any other game alike that you can think of, these AAA games are usualy made under a budget and you can't express yourself in your code or art (well code is art so..), you are just there to do what the boss tells you to do and nothing else, AAAs are games to make profit of and are, in most of the times, big games with lots of visible things, big story or huge detailed maps among others.
With the ever growing factor of the industry more and more people of all ages are appearing so you'll also have to make a game based on a certain target age whether if it's for five year old kids or for 30 year old guys.
If you want money then make fast games that people can pickup on the go and leave whenever they want, once you've got a strong game portfolio try to join a big Studio that makes AAA games, I've read somewhere that a programmer's yearly salary is about 45.000$ or so so that's about 3740$ a month however you will have little time and space to work on your projects, to be creative and if you want that then you should make indie games where you do whatever you want however you want (it'll have to be profitalbe too, we don't live solemnly out of air, do we now ? ), you'll win your own money it might be 50.000$ a day or 0$ a month you won't really have a fixed quantity of money per year but you can enjoy a little more of what games has to give, if you are successful you'll even make a studio of your own or you could join one like the Super Genius guys.
It all depends on what you want and what your current economic status is like.
Good luck to you and to your gamer future