love-android-sdl2 (native, 0.9.2)
- Ranguna259
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Re: love-android-sdl2 (native, 0.9.0)
I already have the alpha installed but it isn't detecting love.android
Re: love-android-sdl2 (native, 0.9.0)
Ah, yes, sorry. That will be available in the upcoming release. Probably tomorrow.
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- Ranguna259
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- slime
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Re: love-android-sdl2 (native, 0.9.0)
I just added a new touch event for (very) basic multi-touch gesture tracking: https://bitbucket.org/bartbes/love-expe ... ts/0a01b90
It's explained a little bit more at the bottom of this page: http://www.libsdl.org/tmp/SDL/README-gesture.txt (ignore the touch ID part).
It's explained a little bit more at the bottom of this page: http://www.libsdl.org/tmp/SDL/README-gesture.txt (ignore the touch ID part).
Re: love-android-sdl2 (native, 0.9.0)
Nice! Just added it.slime wrote:I just added a new touch event for (very) basic multi-touch gesture tracking: https://bitbucket.org/bartbes/love-expe ... ts/0a01b90
It's explained a little bit more at the bottom of this page: http://www.libsdl.org/tmp/SDL/README-gesture.txt (ignore the touch ID part).
Also there is a new alpha out. Current version is now alpha8.
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Re: love-android-sdl2 (native, 0.9.0)
Is there a way to flip orientation from landscape to portrait?
Re: love-android-sdl2 (native, 0.9.0)
Yes, you do it in the AndroidManifest.xml. Change android:screenOrientation="landscape" to android:screenOrientation="portrait".
Bird thing: @fysxdotorg Blog thing: fysx.org
- Ranguna259
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Re: love-android-sdl2 (native, 0.9.0)
Is there a way to change it in the lua code ?
Re: love-android-sdl2 (native, 0.9.0)
No, there isn't. I'm not sure whether this is really needed as I think that games usually use only one type of orientation. You can also set it to "unspecified" in the manifest and it will automatically rotate.
Bird thing: @fysxdotorg Blog thing: fysx.org
Re: love-android-sdl2 (native, 0.9.0)
At the momment the top game on the play store is portrait orientation. Plus it means people won't have to recomplie the app every time you make a change.fysx wrote:No, there isn't. I'm not sure whether this is really needed as I think that games usually use only one type of orientation. You can also set it to "unspecified" in the manifest and it will automatically rotate.
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