A game I've been working on the past couple months, also a remake of an older concept I've had which you may or may not have seen already.
The objective is to pick up blocks and launch them at your opponents for points, while trying to avoid getting crushed by falling blocks, falling off the map, or being destroyed yourself. You can acquire various powerups to ultimately help you in your goal of domination.
GitHub page + Downloads: https://github.com/Kingdaro/falling-box
Comments, suggestions, and bug reports are appreciated, but remember that everything I do in this game is for a reason, so most of the core mechanics are going to remain the way they are. I'm mainly looking for ideas for a new graphical style, and a new name.
An Unnamed Falling Box Game
Re: An Unnamed Falling Box Game
Agh, seem to have put this in the wrong subforum. Could a mod move this, please? Thanks.
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