Games sought for Debian Archive

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mongrol
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Games sought for Debian Archive

Post by mongrol »

Hi all,
The Debian Games Team is looking for .love games to package for inclusion in the archive. Games should comply with the Debian Free Software Guidelines for inclusion in the main archive. Non-free games are not guaranteed to be packaged but may go in the non-free repository. (e.g. I've packaged Mr Rescue by Tangram games which is GPL'd with CC-BY-SA 3.0 data, Mari0 while a fantastic game contains possibly illegal data and so can't even go in non-free) . Games should be almost finished or in a stable enough state and run against the latest version of Love.

I'd like to invite the community to suggest their own games, or others. Even love based tools, IDE's etc are valid.
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norubal
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Re: Games sought for Debian Archive

Post by norubal »

Any link or mail-address to contact Debian Games Team?
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josefnpat
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Re: Games sought for Debian Archive

Post by josefnpat »

I am the lead developer of Vapor, the Love Distribution Client.

The software has a database of 56 (currently) games which can be seen at the website or in the client itself.

The database is simply a json file located in the repo:

https://github.com/josefnpat/vapor/blob ... games.json

You are welcome to use any of my games, so long as they are properly credited. It'd be nice if you told me where they were available as well.

I cannot speak to the other authors, but I'm sure they would like to be contacted beforehand :)
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Re: Games sought for Debian Archive

Post by Germanunkol »

Problem with most of the vapor-games (including my own) is that they're not ported to 0.9.0 (yet)...
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slime
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Re: Games sought for Debian Archive

Post by slime »

Germanunkol wrote:Problem with most of the vapor-games (including my own) is that they're not ported to 0.9.0 (yet)...
That's also a problem with vapor itself. :P
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SiENcE
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Re: Games sought for Debian Archive

Post by SiENcE »

Backward compatibility is one of the main problems to distribute love files. No one has 2 or move love versions on his desk. It's also very ugly to find out the right version.

Former attempts to make love compatibility libraries might solve this!? What about doing adding compatibility layer to löve?
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Re: Games sought for Debian Archive

Post by slime »

SiENcE wrote:Backward compatibility is one of the main problems to distribute love files.
It's not a problem for fused games, though. :)
mongrol
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Re: Games sought for Debian Archive

Post by mongrol »

Love versions is currently an issue under discussion by the Debian Games Team. Since we don't have many (if any) games currently in the archive it's not become a huge issue yet. Since in linux we can't create "fused" distributables (and that would be against Debian policy anyway) we'll need to manage the versions ourselves.

We either maintain multiple Love versions to support more games or keep one version and patch the games ourselves to the latest Love, encourage upstream to patch their games, or remove those games from the archive.

Whichever way we do it, it's ugly and causes us more work.
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Re: Games sought for Debian Archive

Post by Germanunkol »

I might get around to porting trAInsported to 0.9.0 in the next few days/weeks. I'll drop you a message if I do...
trAInsported - Write AI to control your trains
Bandana (Dev blog) - Platformer featuring an awesome little ninja by Micha and me
GridCars - Our jam entry for LD31
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Re: Games sought for Debian Archive

Post by mongrol »

Awesome. trAInsported was highlighted by the games team as a candidate. It was next on my list for packaging (0.9 or not).
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