using LÖVE ?
Is it the best engine to do so? I m in the process of finishing all the backgrounds and sprites , menus and buttons for a 2d brawler mixing elements of super double dragon, punisher and the streets of rage/final fight series, and I'm wondering what is the best 2d engine to use. I d like it to be played on 32 bits PC.
I have done all the graphics and music, but i dont know much about programming in C .
Is it possible to develop a 2d brawler ala super double drag
Re: Is it possible to develop a 2d brawler ala super double
Welcome to the LÖVE forum, Vince!vince2014 wrote:using LÖVE ?
Is it the best engine to do so? I m in the process of finishing all the backgrounds and sprites , menus and buttons for a 2d brawler mixing elements of super double dragon, punisher and the streets of rage/final fight series, and I'm wondering what is the best 2d engine to use. I d like it to be played on 32 bits PC.
I have done all the graphics and music, but i dont know much about programming in C .
First off, I hope that you'll enjoy using LÖVE! Secondly, LÖVE is comparable with Windows 64-bit and 32-bit as well as being compatible with Linux and Mac OSX.
Since the game you are making is 2D, it should be possible in LÖVE.
Thirdly, and most importantly, LÖVE uses Lua as it's main language, not C.
PM me on here or elsewhere if you'd like to discuss porting your game to Nintendo Switch via mazette!
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- Daniel Eakins
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Re: Is it possible to develop a 2d brawler ala super double
There isn't a lot of anything on LÖVE, really, since the framework is quite new and technically hasn't reached version 1.0 yet. However, a brawler is definitely possible. LÖVE uses the Lua language and if it's possible in Lua it's possible in LÖVE.
Re: Is it possible to develop a 2d brawler ala super double
please make a drag queen brawler!super double drag
OpenBOR is an engine made specially for that kind of game, so if you're ONLY interested in beat'em ups, then that might be the way for you. But if you stick with LÖVE, you'll be able to make all kinds of games, and you'll learn Lua, which is among the easiest programming languages, used in many games and engines.
Re: Is it possible to develop a 2d brawler ala super double
everything thats 2D and doesn't involve microphone input is possible in love.
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