PixelCollapse (Unfinished)

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JHB
Prole
Posts: 30
Joined: Tue Feb 12, 2013 6:15 pm

PixelCollapse (Unfinished)

Post by JHB »

Hi Guys,

I started creating a "VoxelRush3D" 2D clone a while ago, but there was no motivation to finish the Game, and i basicly never figured out how to save more than one vars.

But hey. the game is playable and maybe you like it.(if not feel free to finish it ;) )

Gameinfo:
You have to hit the transparent boarders to get points, not the filled squares.


Sorry for the "english" :oops:
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PixelCollapse.love
PixelCollapse (Unfinished)
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Germanunkol
Party member
Posts: 712
Joined: Fri Jun 22, 2012 4:54 pm
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Re: PixelCollapse (Unfinished)

Post by Germanunkol »

Score: 470
Speed: around 70

Nice game!
I really like how it looks, and it works very well.
trAInsported - Write AI to control your trains
Bandana (Dev blog) - Platformer featuring an awesome little ninja by Micha and me
GridCars - Our jam entry for LD31
Germanunkol.de
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