A player only has to install LÖVE once for an infinite number of games!slime wrote:I think is better for the developer to do a little bit of work and distribute executables (when possible), rather than having every single player get LÖVE themselves. The former saves more time for users and only requires a single person to do more work, whereas the latter creates hassle for users.
As a developer, you usually want to reduce the barriers between users and your game.
But yeah, you're still right