Agreed, we're considering replacing Lua with PHP or maybe Perl for the next release.Davidobot wrote:You know, some of those features would be very cool to have!
Any estimate for 0.9.0?
- slime
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Re: Any estimate for 0.9.0?
- Ranguna259
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Re: Any estimate for 0.9.0?
Whaa..? But for real ?
- Hexenhammer
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Re: Any estimate for 0.9.0?
There should be a COBOL game engine, just sayin'
Re: Any estimate for 0.9.0?
NO DONT DROP MY PENGUINS!
Re: Any estimate for 0.9.0?
Is 0.9.0 far enough that it's most likely safe to start porting code over to it, or are there still major changes still being made?
- slime
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Re: Any estimate for 0.9.0?
Definitely.MPQC wrote:Is 0.9.0 far enough that it's most likely safe to start porting code over to it
Re: Any estimate for 0.9.0?
its was ready enough months ago
Re: Any estimate for 0.9.0?
Amy plans for a "Release Candidate"? Or are you guys just planning an awesome christmas surprise? No wait, don't tell me.
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Re: Any estimate for 0.9.0?
You've been around as long as I have, you know they just drop new versions out of nowhere, right?Inny wrote:Amy plans for a "Release Candidate"? Or are you guys just planning an awesome christmas surprise? No wait, don't tell me.
Help us help you: attach a .love.
Re: Any estimate for 0.9.0?
I downloaded the nightly files, had to change one line (love.graphics.setmode) in my file to make it compatible.
That was much easier than I expected.
That was much easier than I expected.
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