Here is the original post: http://forum.freegamedev.net/viewtopic. ... 363&p=4193
A small lib to run old löve code with the current version. Currently it only supports
0.5 -> 0.6.2.
You can find it under: http://ghoulsblade.schattenkind.net/files/adult.lua
How to use:
* Take your 0.5 code and include adult in the first line of your main.lua
* Then call adult.grow ("0.5")
* If you are lucky enough you will see your game
Adult Lib - run old Löve code with the current Löve version
- bartbes
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Re: Adult Lib - run old Löve code with the current Löve vers
Great, you reached the forums.
- Robin
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Re: Adult Lib - run old Löve code with the current Löve vers
Code: Select all
love.default_font = {} -- "Vera Sans", but doesn't seem to work, so create unique object and detect in setfont
Also, @everyone, if Adult Lib doesn't work for your game, you could try porting it with the help of hand-holder.lua: EDIT: also, love.graphics.draw() should look for strings and call love.graphics.print() if appropriate.
Re: Adult Lib - run old Löve code with the current Löve vers
I think everybody should just port their code over. Adult Lib just gives people a way to be lazy coders. It is only good as a temporary solution, in my opinion.
Re: Adult Lib - run old Löve code with the current Löve vers
Yeah we were to lazy to port our code 5 times so we did it one time
But yes a maintained and active project should port the code but is is great to run old löve code without "rewriting" the hole project.
But yes a maintained and active project should port the code but is is great to run old löve code without "rewriting" the hole project.
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