Added boulders to the game. I think they're very rich gameplay wise.
They only hit the player when they're above a certain velocity, so the player can roll them around and use them for various things, like solving puzzles (think those Pokemon type puzzles where you have to move blocks to certain locations) or breaking blocks:
They can also kill enemies, which means the player will want to use them sometimes, but need to be careful not to hurt himself:
And they have a few extra uses, like walking on spikes:
What's everyone working on? (tigsource inspired)
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Re: What's everyone working on? (tigsource inspired)
That is outstanding. I like it very much.
Keep it up!
Keep it up!
Re: What's everyone working on? (tigsource inspired)
Thanks, Yonaba!
Re: What's everyone working on? (tigsource inspired)
Very very nice and smart . Like to play it.
Re: What's everyone working on? (tigsource inspired)
adnzzzzZ: that looks so awesome <3
https://www.youtube.com/watch?v=Uxg-WUWWehI i'm making a platform game too.
https://www.youtube.com/watch?v=Uxg-WUWWehI i'm making a platform game too.
Re: What's everyone working on? (tigsource inspired)
The hammerang!
Last edited by adnzzzzZ on Tue Nov 26, 2013 8:36 pm, edited 1 time in total.
Re: What's everyone working on? (tigsource inspired)
Wow, amazing stuff.
Re: What's everyone working on? (tigsource inspired)
[snip]
Last edited by jjmafiae on Sat Jun 13, 2020 1:18 pm, edited 1 time in total.
Re: What's everyone working on? (tigsource inspired)
https://love2d.org/imgmirrur/JwgMAjd.png
Another cavegen thingy, maybe I'm expanding it to some game this time.
Ignore the visual noise, unlucky snapshotting
Another cavegen thingy, maybe I'm expanding it to some game this time.
Ignore the visual noise, unlucky snapshotting
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