Hey, Folks!
Is it planned that the LÖVE Android port will support the (quite) new Android Studio? Or does it maybe already support it? It would be nice if someone could help me
Thanks in advance and greetings, Bastian
Android Studio
- YGOFreak1997
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Android Studio
Also look at my LÖVE-Tutorial-Youtube-Channel (German )
GitHub Repo: Click Me!
Website: No, Me!
IndieDB: Or Maybe Me?
ÖBEY!
GitHub Repo: Click Me!
Website: No, Me!
IndieDB: Or Maybe Me?
ÖBEY!
Re: Android Studio
love-native-android hasn't been in development for a long time. So I highly doubt it.
My game called Hat Cat and the Obvious Crimes Against the Fundamental Laws of Physics is out now!
Re: Android Studio
but slime have been talking about better android support isn't that a step towards the android road?
- YGOFreak1997
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Re: Android Studio
I mean, getting LÖVE to work good on android surely would bring a few new users to LÖVE, since it already supports Windows, Linuy and Mac quite good, would'nt it?
Also look at my LÖVE-Tutorial-Youtube-Channel (German )
GitHub Repo: Click Me!
Website: No, Me!
IndieDB: Or Maybe Me?
ÖBEY!
GitHub Repo: Click Me!
Website: No, Me!
IndieDB: Or Maybe Me?
ÖBEY!
Re: Android Studio
Of course it would be great. But adding another OS takes time, and it has to be kept up to date when they release new versions of LÖVE etc.
We could start a Kickstarter campaign to pay the LÖVE developers to code 24/7 and implement every single requested feature though
We could start a Kickstarter campaign to pay the LÖVE developers to code 24/7 and implement every single requested feature though
My game called Hat Cat and the Obvious Crimes Against the Fundamental Laws of Physics is out now!
Re: Android Studio
most lovers are pretty young, some don't even have a credit card, so i don't think we would get enough money and stuff. ( and i have nearly no more money on my bank account, used it all on servers)
Re: Android Studio
That's actually a pretty good idea!T-Bone wrote: We could start a Kickstarter campaign to pay the LÖVE developers to code 24/7 and implement every single requested feature though
PM me on here or elsewhere if you'd like to discuss porting your game to Nintendo Switch via mazette!
personal page and a raycaster
personal page and a raycaster
- NightKawata
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Re: Android Studio
and then i'm sure rude'll go on another vacation (except this time being paid) and we'll have to wait for the release
rule of thumb: don't pay him (or slime)
rule of thumb: don't pay him (or slime)
"I view Python for game usage about the same as going fishing with a stick of dynamite. It will do the job but it's big, noisy, you'll probably get soaking wet and you've still got to get the damn fish out of the water." -taylor
- slime
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Re: Android Studio
Being able to work full-time (or even part-time) on something like this would mean it'd be able to get done much more quickly...NightKawata wrote:and then i'm sure rude'll go on another vacation (except this time being paid) and we'll have to wait for the release
rule of thumb: don't pay him (or slime)
The nature of developing something as a hobby in spare time means there are many other things which take priority in life. This changes when the work can pay bills and put food on the table.
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