ST2 Build System doesn't work

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Janywer
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Posts: 9
Joined: Tue Aug 20, 2013 11:51 am

ST2 Build System doesn't work

Post by Janywer »

When I run it via "Ctrl + B" I get the following
CoG1IJl.png
CoG1IJl.png (3.18 KiB) Viewed 429 times
The first thing means '"death' couldn't be syntactically progressed at that position"

I am using the standard build system on Windows and added the love.exe path to the PATH environment variable.
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Boolsheet
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Posts: 780
Joined: Wed Dec 29, 2010 4:57 am
Location: Switzerland

Re: ST2 Build System doesn't work

Post by Boolsheet »

Can you check again if you copied the Build System config correctly?

Where does "depth" come from? Is that in the path to your game? What is the path to the game directory? (I'm guessing the path has characters or something in it that mess it up)
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Engineer
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Posts: 13
Joined: Mon Aug 05, 2013 9:30 pm

Re: ST2 Build System doesn't work

Post by Engineer »

Make sure that the exe can reach the .DLL files, those are very important :P
Janywer
Prole
Posts: 9
Joined: Tue Aug 20, 2013 11:51 am

Re: ST2 Build System doesn't work

Post by Janywer »

I finally got around to testing and got the following result:

With the following build system, I'm getting a clear console without any output and no love2d window pops up :(.

With the first build system, I am still getting the 'depth' - error.

When I type 'love' into the command bar, it opens the pig demo, therefore I assume that I did set up the PATH variable correctly.

Does anyone have an idea?

Code: Select all

{
    "folders": [
        {
            "path": "./"
        }
    ], 
    "build_systems": [
        {
            "cmd": [
                "love2d", 
                "--console", 
                "$project_path"
            ], 
            "name": "LOVE", 
            "target": "run_love2d"
        }, 
        {
            "cmd": [
                "love2d_jit_dll", 
                "$project_path"
            ], 
            "name": "LOVE JIT Dll", 
            "target": "run_love2d"
        }
    ]
}
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