checking for library containing SDL_Init... no configure: error: Can't LOVE without SDL2
I cloned SDL2 using mercurial and configured, made and made-installed it so I am wondering if there is some sort of environment variable problem which I have overlooked.
Just an FYI, the Raspberry Pi can only do hardware-accelerated graphics via OpenGL ES 2, but LÖVE's code only supports desktop OpenGL right now, not ES. I think the rpi can still do software rendering with desktop GL, at least.
Not that it matters much, but it can also do OpenGL ES 1.
slime wrote:I think the rpi can still do software rendering with desktop GL, at least.
That won't ever change. I'm sure the broadcom guy who could do it has other projects where he already went over the deadline. And I doubt the rest of the world has time to create a library that maps OpenGL to OpenGL ES.
I am using Raspbian and not Arch. I could re-image my card for Arch and just use pacman to install although I wonder if it is as easy as that poster makes out or if I should stick with what I have got and try to persevere. I am way out of my depth here!
There should be a PhysicsFS (dev) package in their repository that has the headers and libraries. You sure you got it installed?
Oh. It's not a question of getting it working, it's about getting hardware acceleration. You don't want to do software rendering on this little ARM (which is what it does if you use the current LÖVE).