When I run it via "Ctrl + B" I get the following
The first thing means '"death' couldn't be syntactically progressed at that position"
I am using the standard build system on Windows and added the love.exe path to the PATH environment variable.
ST2 Build System doesn't work
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Re: ST2 Build System doesn't work
Can you check again if you copied the Build System config correctly?
Where does "depth" come from? Is that in the path to your game? What is the path to the game directory? (I'm guessing the path has characters or something in it that mess it up)
Where does "depth" come from? Is that in the path to your game? What is the path to the game directory? (I'm guessing the path has characters or something in it that mess it up)
Shallow indentations.
Re: ST2 Build System doesn't work
Make sure that the exe can reach the .DLL files, those are very important
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Re: ST2 Build System doesn't work
I finally got around to testing and got the following result:
With the following build system, I'm getting a clear console without any output and no love2d window pops up .
With the first build system, I am still getting the 'depth' - error.
When I type 'love' into the command bar, it opens the pig demo, therefore I assume that I did set up the PATH variable correctly.
Does anyone have an idea?
With the following build system, I'm getting a clear console without any output and no love2d window pops up .
With the first build system, I am still getting the 'depth' - error.
When I type 'love' into the command bar, it opens the pig demo, therefore I assume that I did set up the PATH variable correctly.
Does anyone have an idea?
Code: Select all
{
"folders": [
{
"path": "./"
}
],
"build_systems": [
{
"cmd": [
"love2d",
"--console",
"$project_path"
],
"name": "LOVE",
"target": "run_love2d"
},
{
"cmd": [
"love2d_jit_dll",
"$project_path"
],
"name": "LOVE JIT Dll",
"target": "run_love2d"
}
]
}
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