Every time I try to make an .app file for osx distribution I run into the same problem with the game associating itself to .love-file, so that it starts instead of love.app when you try to run a love-file.
And yes I've followed the instructions on the wiki step by step!
What am I doing wrong?
Packaging to osx .app
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- Robin
- The Omniscient
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Re: Packaging to osx .app
Read the wiki again. You missed step 4: Modify SuperGame.app/Contents/Info.plist
Especially the part "and remove the section UTExportedTypeDeclarations which ensures that Mac OS does not associate all .love files with your app".
Especially the part "and remove the section UTExportedTypeDeclarations which ensures that Mac OS does not associate all .love files with your app".
Help us help you: attach a .love.
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