Trying out 0.9.0 gamepad API.

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NuclearSailor
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Trying out 0.9.0 gamepad API.

Post by NuclearSailor »

It may be from drowsiness but I can't seem to figure out how to use the new gamepad API. I am trying to see if one of the d-pad buttons is pushed down using this: http://www.love2d.org/wiki/Joystick:isGamepadDown but I don't think I'm putting the right code in.

Code: Select all

if love.joystick:isGamepadDown("dpup") then
	objects.ball.body:applyForce(0, -400)
end
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slime
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Re: Trying out 0.9.0 gamepad API.

Post by slime »

0.9 changes the Joystick API to have Joystick objects. So instead of love.joystick having all the functions which apply to single joysticks, the Joystick objects have methods for those.

To get the joystick objects you can use [wiki]love.joystick.getJoysticks[/wiki]. The joystick events ([wiki]love.gamepadpressed[/wiki], for example) also give them as arguments.
NuclearSailor
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Re: Trying out 0.9.0 gamepad API.

Post by NuclearSailor »

Awesome now if I can just figure out why it's saying:

Code: Select all

attempt to get call field 'getjoysticks' (a nil value)
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Plu
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Re: Trying out 0.9.0 gamepad API.

Post by Plu »

It's case sensitive, you have to use getJoysticks with a capital J.
NuclearSailor
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Re: Trying out 0.9.0 gamepad API.

Post by NuclearSailor »

yeah it does have a capitol J in the code. it still returns that error though.

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joysticks = love.joystick.getJoysticks()
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slime
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Re: Trying out 0.9.0 gamepad API.

Post by slime »

How old is the build of 0.9.0 you have (where did you get it from)? The ones on http://nightly.projecthawkthorne.com haven't been updated in 2 months unfortunately, so they're missing a lot of the changes (like the love.joystick rewrite.)

If you're on Windows, you can download a more up-to-date build here: 32 bit or 64 bit.
NuclearSailor
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Re: Trying out 0.9.0 gamepad API.

Post by NuclearSailor »

Thanks. I new they were old builds but I wasn't aware of any newer ones.
NuclearSailor
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Re: Trying out 0.9.0 gamepad API.

Post by NuclearSailor »

Yeah everything works fine now.

This is fun.
NuclearSailor
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Re: Trying out 0.9.0 gamepad API.

Post by NuclearSailor »

Hey I don't want to start a new thread so i'll ask this here. If I want to use the left stick of my xbox controller to move a circle around the screen. How would I get that the stick is being moved and in what direction?
kingslovelua
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Re: Trying out 0.9.0 gamepad API.

Post by kingslovelua »

NuclearSailor wrote:Hey I don't want to start a new thread so i'll ask this here. If I want to use the left stick of my xbox controller to move a circle around the screen. How would I get that the stick is being moved and in what direction?

I'm trying to figure out the same thing I'm not sure what I'm down.
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