Well...I've posted here maybe once or twice (was even working on a platformer), but have since moved over to another game type.
This past month or two I've used my little amounts of freetime to begin work on an RPG system, as shown below. In order to change in-game NPCs, functions, and such, it does require Tiled and some minor programming knowledge.
IN USE:
Navi Message System (Huge fan)
TEsound
AdvTiledLoader
TO PLAY:
[Arrow Keys] - Movement
[Z] - Action key
[X] - Open In-Game-Menu / Back up
[F7] - Mute
[F6] - Unmute
[F10] - Shows some map / object debug info
[F11] - Damages character by 1 point (so you can test the potions)
HINTS:
- The bush in the top left of the second area has a vast amount of potions...
- All dialogue is random
- There are invisible 'doors', you can use [F10] to see them if you're lost...
- This is still a work in progress...
I've never been good at description thingies...
By-the-way, if you take a peek under the hood, the code is considerably messy.
[File's just barely too big due to music, so here's my google drive link]
Enjoy!
RPG System [WIP]
Re: RPG System [WIP]
I loved it!
With projects like this that makes me want to do my games!
I'm just a noob in programming, and i'm using löve to do RPG games just like this one.
I hope you don't mind if i take a peek on your codes so i can learn somethings...
Well, thank you for sharing this, and sorry, my english is not very good.
With projects like this that makes me want to do my games!
I'm just a noob in programming, and i'm using löve to do RPG games just like this one.
I hope you don't mind if i take a peek on your codes so i can learn somethings...
Well, thank you for sharing this, and sorry, my english is not very good.
Last edited by yfm3000 on Sat Oct 12, 2013 9:11 pm, edited 1 time in total.
- Ranguna259
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Re: RPG System [WIP]
WOW that' s really good, I'm really digging your old-school-like RPG overall style, can't wait for the fighting system.
Keep on doing the great work
Keep on doing the great work
Re: RPG System [WIP]
Go right ahead. Just be warned, I am not exactly the cleanest coder...yfm3000 wrote:I loved it!
With projects like this that makes me want to do my games!
I'm just a noob in programming, and i'm using löve to do RPG games just like this one.
I hope you don't mind if i take a peek on your codes so i can learn somethings...
Well, thank you for sharing this, and sorry, my english is not very good.
Thanks!Ranguna259 wrote:WOW that' s really good, I'm really digging your old-school-like RPG overall style, can't wait for the fighting system.
Keep on doing the great work
- ejmr
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- Location: South Carolina, U.S.A.
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Re: RPG System [WIP]
I believe every game developer wants to make an epic role-playing game, heh. I grew up loving the RPGs on the NES and SNES, so I really like that retro style. Great-looking work!nUMBRA wrote:This past month or two I've used my little amounts of freetime to begin work on an RPG system, as shown below. In order to change in-game NPCs, functions, and such, it does require Tiled and some minor programming knowledge.
Re: RPG System [WIP]
Thanks a lot!ejmr wrote:I believe every game developer wants to make an epic role-playing game, heh. I grew up loving the RPGs on the NES and SNES, so I really like that retro style. Great-looking work!nUMBRA wrote:This past month or two I've used my little amounts of freetime to begin work on an RPG system, as shown below. In order to change in-game NPCs, functions, and such, it does require Tiled and some minor programming knowledge.
I really can't take credit on any of the graphics (with the exception of the character on the in-game menu screen), it's all from opengameart. But I do also love the SNES style.
- Daniel Eakins
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- Location: France
Re: RPG System [WIP]
That's pretty cool. I love the menus!
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