Hooray, We're Back
Hooray, We're Back
But where did we go?
- bartbes
- Sex machine
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Re: Hooray, We're Back
Did rude just.. hate us? In that case he made at least 20,000,000 people suicidal.
Re: Hooray, We're Back
rude should know as well as anyone that you can't stop love.
- zachwlewis
- Citizen
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- Location: Huntsville, AL
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Re: Hooray, We're Back
Oh, it was downtime? I thought I was just getting internet-blocked.
- bartbes
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Re: Hooray, We're Back
There is a site called http://downforeveryoneorjustme.com, but yeah, there's even a site called http://twoyoutubevideosandamotherfuckingcrossfader.com.
- zachwlewis
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Re: Hooray, We're Back
Yeah, I like that site, but... Blocked.bartbes wrote:http://downforeveryoneorjustme.com
- bartbes
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Re: Hooray, We're Back
Blocked? Is your internet controlled by Apple?
(don't hate now, for I am mod!)
To add some context I will add some IRC log:
(don't hate now, for I am mod!)
To add some context I will add some IRC log:
<Ljdp> awww, I was gonna make an LOVE port for iPhone till I read "No interpreted code may be downloaded and used in an Application "
<Ljdp> ghey
<bartbes> "Apple Store: The Fascist's Store"
- zachwlewis
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Re: Hooray, We're Back
Why can't we develop in iLove then compile before release?bartbes wrote:<Ljdp> awww, I was gonna make an LOVE port for iPhone till I read "No interpreted code may be downloaded and used in an Application "
<Ljdp> ghey
<bartbes> "Apple Store: The Fascist's Store"
Re: Hooray, We're Back
Well, the easiest (and LÖVE-liest) way would be to write the iLove app as a pure engine, and have the .love file itself as a file one adds as a resource to the project, or something along those lines - like how the Mac love.app already works for packaging the engine and game together.zachwlewis wrote:Why can't we develop in iLove then compile before release?
Not that this is the only possible way of doing things, of course.
- bartbes
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Re: Hooray, We're Back
I mentioned that in IRC.
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