[WIP] XHH Studio - coming soon to Windows/Linux/Mac!

General discussion about LÖVE, Lua, game development, puns, and unicorns.
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Eamonn
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Re: [WIP] XHH Studio - development is slow (school)

Post by Eamonn »

So.... I'm confused:

Is this a D&D Game-Making program, or an IDE for coding? If it's an IDE for code, sounds good. Otherwise: it might be useful to some, but not for me. So I wont be using it if it's like GameMaker or something. But a lot of other people would like to not have to fully code a game, so good luck!
"In those quiet moments, you come into my mind" - Liam Reilly
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XHH
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Re: [WIP] XHH Studio - development is slow (school)

Post by XHH »

Eamonn wrote:So.... I'm confused:

Is this a D&D Game-Making program, or an IDE for coding? If it's an IDE for code, sounds good. Otherwise: it might be useful to some, but not for me. So I wont be using it if it's like GameMaker or something. But a lot of other people would like to not have to fully code a game, so good luck!
There is no D&D. The only graphical part is the map editor, adding resources (sprites, sounds, fonts), and exporting the game. Everything else is typing code.
I like to draw and program :)
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Eamonn
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Re: [WIP] XHH Studio - development is slow (school)

Post by Eamonn »

This this sounds awesome! I'm extremely excited for it now! :megagrin: Can't wait for it!!!!!!!
"In those quiet moments, you come into my mind" - Liam Reilly
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XHH
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Re: [WIP] XHH Studio - coming soon to Windows/Linux/Mac!

Post by XHH »

UPDATE!
After loads of pain and sweat (literally), the IDE finally works on Mac. The only difference is that the cursor looks different. Eventually that will be fixed though.

SCREENSHOT

So now the IDE works on all 3 major OSes: Windows (XP-7, 8 coming later), Linux, and Mac. Hoorah! The program will be completely usable in no time!

Also, if anyone has a better OOP library than 32log, don't hesitate to suggest it!
I like to draw and program :)
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