I want to set a custom windowsize for my game, but when I call love.window.setMode(...) in love.load() I get the following error:
main:lua:5: attempt to index field 'window' a nil value
Do I have to initialize window first somewhere?
Thanks in advance.
Window size problem
Re: Window size problem
love.window.setMode will be the function used in LÖVE 0.9.0 to set the window properties. In LÖVE 0.8.0 use love.graphics.setMode
Shallow indentations.
Re: Window size problem
It works!
Thanks for your quick help!
Thanks for your quick help!
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