Merkoth wrote:There's no place for hate in ze forumz. We're talking about LÖVE here right?
![Very Happy :D](./images/smilies/ms-glad.png)
Hey hey hey! This ain't no hippie fest! Here we live by rigid rules, and one of them is the golden ratio of rickrolling.
Rickrolling is the fine art of building up anticipation in a video for some spectacular/rare content, such as the nipple slip of celebrity X or footage from an undercover videogame and then hitting the viewer face-first with a well-timed "Never Gonna Give You Up". This ratio, could easily be seen in the following graph:
![rickroll.png](./download/file.php?id=96&sid=4b5af0c31cc16cf3b9f869fad185bbc4)
- rickroll.png (5.89 KiB) Viewed 8554 times
As you can see, the anticipation level grows as the video starts and fades off as the desired content is presented. It is in the exact peak of the anticipation, where the content would have presented itself, where the rickroll must be presented so as to garner the maximum amount of effect. This is what we call a Rickroll Supreme and it has left a-many YouTubers surprised and impressed in its wake.
This game had no build-up and thus cannot be part of the canon. I humbly ask it to be removed from the internet forever.
PS: If you were planning on having a rickroll inside a game, may I suggest that you cut the quality of the song down and maybe just have the first 30 seconds? The effect will still be the same, but there is no reason to have good and long audio when the initial shock effect wears off quite quickly.