LÖVE 0.9.0 release ?

General discussion about LÖVE, Lua, game development, puns, and unicorns.
Post Reply
feelixe
Prole
Posts: 36
Joined: Tue Aug 20, 2013 10:29 am

LÖVE 0.9.0 release ?

Post by feelixe »

Will 0.9.0 be release within the next month? I understand that they haven't announced a releasedate but is it common they work on it for a very long time?
User avatar
Robin
The Omniscient
Posts: 6506
Joined: Fri Feb 20, 2009 4:29 pm
Location: The Netherlands
Contact:

Re: LÖVE 0.9.0 release ?

Post by Robin »

Not a dev, but yeah, it's common. The LÖVE devs follow the philosophy of "It's ready when it's ready".
Help us help you: attach a .love.
User avatar
Eamonn
Party member
Posts: 550
Joined: Sat May 04, 2013 1:29 pm
Location: Ireland

Re: LÖVE 0.9.0 release ?

Post by Eamonn »

Robin wrote:"It's ready when it's ready".
I like that philosophy :) I asked the same question about 2 months ago, and I'm sure there's been at least 3 other threads about it(maybe more). Personally, I'm not dying for it's release: because I'll have to optimise my game for resizing windows.
"In those quiet moments, you come into my mind" - Liam Reilly
User avatar
slime
Solid Snayke
Posts: 3170
Joined: Mon Aug 23, 2010 6:45 am
Location: Nova Scotia, Canada
Contact:

Re: LÖVE 0.9.0 release ?

Post by slime »

Window resizing is optional.

Right now you can see the in-progress changelog and download mostly up to date builds of the development version (and report any bugs you find on the issue tracker!)
jjmafiae
Party member
Posts: 1331
Joined: Tue Jul 24, 2012 8:22 am

Re: LÖVE 0.9.0 release ?

Post by jjmafiae »

my game will not be too hard to port to 0.9.0 but the libraries its using will be a pain in the ass to wait for :/
feelixe
Prole
Posts: 36
Joined: Tue Aug 20, 2013 10:29 am

Re: LÖVE 0.9.0 release ?

Post by feelixe »

jjmafiae wrote:my game will not be too hard to port to 0.9.0 but the libraries its using will be a pain in the ass to wait for :/
Same for me. That's why i'm asking
User avatar
raidho36
Party member
Posts: 2063
Joined: Mon Jun 17, 2013 12:00 pm

Re: LÖVE 0.9.0 release ?

Post by raidho36 »

So far I'm only rely on my own libraries, so I don't have any concern in waiting for others to port their stuff. But even if I would, I'd simply patched them up manually to work with 0.9.0.
jjmafiae
Party member
Posts: 1331
Joined: Tue Jul 24, 2012 8:22 am

Re: LÖVE 0.9.0 release ?

Post by jjmafiae »

raidho36 wrote:So far I'm only rely on my own libraries, so I don't have any concern in waiting for others to port their stuff. But even if I would, I'd simply patched them up manually to work with 0.9.0.
i try to avoid other peoples libraries myself too, but i wonder if Bartbes are going to update AnAL right after the 0.9.0 update or if i need to wait for it.
User avatar
Jasoco
Inner party member
Posts: 3727
Joined: Mon Jun 22, 2009 9:35 am
Location: Pennsylvania, USA
Contact:

Re: LÖVE 0.9.0 release ?

Post by Jasoco »

I'm already coding for 0.9.0 and am sad the Xbox controller library can't be updated yet since the JoyStick API isn't finished. I am really looking forward to that one.

Also either playing around with Geometries or trying to get xXxMoNkEyMaNxXx's 3D texture library working over there.
jjmafiae
Party member
Posts: 1331
Joined: Tue Jul 24, 2012 8:22 am

Re: LÖVE 0.9.0 release ?

Post by jjmafiae »

also i saw some changes to the canvas(In the change log) thing what is all that about? :shock:
Post Reply

Who is online

Users browsing this forum: No registered users and 1 guest