Awh I can think of a lot of LÖVE apps and strategy games that would benefit from this.slime wrote:Not all of SDL 2's new features are a good fit for LÖVE right now, for example multiple windows is a niche feature for games and would probably add more complexity and issues than it's worth.
SDL 2.0 released
Re: SDL 2.0 released
Re: SDL 2.0 released
Me too, but I have already made a library that can create separate windows with individual gameStates.Lap wrote:Awh I can think of a lot of LÖVE apps and strategy games that would benefit from this.slime wrote:Not all of SDL 2's new features are a good fit for LÖVE right now, for example multiple windows is a niche feature for games and would probably add more complexity and issues than it's worth.
PM me on here or elsewhere if you'd like to discuss porting your game to Nintendo Switch via mazette!
personal page and a raycaster
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