Looks like ChuChu Rocket.
I never could understand how to win that game.
What's everyone working on? (tigsource inspired)
- SimonLarsen
- Party member
- Posts: 100
- Joined: Thu Mar 31, 2011 4:47 pm
- Location: Denmark
- Contact:
Re: What's everyone working on? (tigsource inspired)
That's because it basically is. ChuChu is an awesome party game but Dreamcast emulation is kind of a pain so we decided the logical thing to do was to make a PC clone. The core game is mostly the same but we're changing and adding a lot of things we find appropriate.Jasoco wrote:Looks like ChuChu Rocket.
Re: What's everyone working on? (tigsource inspired)
A screenshot of the ingame MapEditor for "Aeon of Sands".
The small orange thing is still a placeholder . Graphics are done by marco.
Re: What's everyone working on? (tigsource inspired)
There is the GBA version, which will easily run on anyones computer nowadays.SimonLarsen wrote:That's because it basically is. ChuChu is an awesome party game but Dreamcast emulation is kind of a pain so we decided the logical thing to do was to make a PC clone. The core game is mostly the same but we're changing and adding a lot of things we find appropriate.Jasoco wrote:Looks like ChuChu Rocket.
- substitute541
- Party member
- Posts: 484
- Joined: Fri Aug 24, 2012 9:04 am
- Location: Southern Leyte, Visayas, Philippines
- Contact:
Re: What's everyone working on? (tigsource inspired)
Working on a hexagonal grid library. Also noticed that the git client I downloaded for BitBucket also works at GitHub
https://github.com/icrawler/HexaMoon
https://github.com/icrawler/HexaMoon
Currently designing themes for WordPress.
Sometimes lurks around the forum.
Sometimes lurks around the forum.
- Roland_Yonaba
- Inner party member
- Posts: 1563
- Joined: Tue Jun 21, 2011 6:08 pm
- Location: Ouagadougou (Burkina Faso)
- Contact:
Re: What's everyone working on? (tigsource inspired)
@SimonLarsen: Vaccum looks really nice and polished. Keep up the good work.
- SimonLarsen
- Party member
- Posts: 100
- Joined: Thu Mar 31, 2011 4:47 pm
- Location: Denmark
- Contact:
Re: What's everyone working on? (tigsource inspired)
True but you can't play local 4P multiplayer on a GBA which is the only thing we're interested in (and remaking).MPQC wrote:There is the GBA version, which will easily run on anyones computer nowadays.
The GBA version also controls really bad. Besides it's much more fun to make our own version. Especially when it comes to adding improvements and customizability.
Thanks, man!Roland_Yonaba wrote:@SimonLarsen: Vaccum looks really nice and polished. Keep up the good work.
Re: What's everyone working on? (tigsource inspired)
I made a missile command operator "simulation" for the 7dfps. It isn't really first person, or a shooter, or even seven days worth of work, but oh well!
You can also download it and play it, if you like: https://www.dropbox.com/s/fnua2p055lmjn ... erator.zip.
You can also download it and play it, if you like: https://www.dropbox.com/s/fnua2p055lmjn ... erator.zip.
Re: What's everyone working on? (tigsource inspired)
Now with almost 100 passives/items!
Who is online
Users browsing this forum: Ahrefs [Bot] and 9 guests