Most frustrating moment?
Re: Most frustrating moment?
1337 speak.
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Re: Most frustrating moment?
I get that...the " " was to your mocking.raidho36 wrote:1337 speak.
- slime
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Re: Most frustrating moment?
Can you chill out with the attitude please? Thanks.raidho36 wrote:And you forgot the "h" in your domain name. Hahaha, fail!
Oh wait. Was it "i ate ie"?
No, it wasn't. Hahaha, you fail!<span class="hate">
Re: Most frustrating moment?
Okay. Sorry about that. Just kinda wanted to make fun of how he was so frustrated of IE that failed to name his website right.
- kikito
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Re: Most frustrating moment?
I'm not an English native speaker and my knowledge of 133t5p34k is rudimentary at best. I thought 133ts never cared to use the letter "h", since it's mute.
Anyway, my domain name is a mixture of 133t5p34k and "can I has cheezburgerz", so I can m4ik rulz az I go.
Anyway, my domain name is a mixture of 133t5p34k and "can I has cheezburgerz", so I can m4ik rulz az I go.
When I write def I mean function.
Re: Most frustrating moment?
Yeah I got it pretty much, but "hate" is normally 1337-spelled as "h8", not just "8".
Re: Most frustrating moment?
I just had a quite fucking frustrating moment, And thought bump this thread and share it cause why not. (perhaps you can get a laugh out of my pain)
So i'm setting up a little platformer engine, And i was working on the collision. I was basically just adapting a collision method i figured out in another project to this one, The tile system is quite different so it took a bunch of tweaks. Anyway, I was getting an awesome bug so that everytime the player collided with the left side of a tile he'd get warped 2 blocks to the left.
After literally an hour of troubleshooting, and trying just about everything, I realized i'd forgotten to rename a god damn variable. My palm and my forehead collided with such force i think i gave my self brain damage.
So i'm setting up a little platformer engine, And i was working on the collision. I was basically just adapting a collision method i figured out in another project to this one, The tile system is quite different so it took a bunch of tweaks. Anyway, I was getting an awesome bug so that everytime the player collided with the left side of a tile he'd get warped 2 blocks to the left.
After literally an hour of troubleshooting, and trying just about everything, I realized i'd forgotten to rename a god damn variable. My palm and my forehead collided with such force i think i gave my self brain damage.
- IAsep-TrixI
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Re: Most frustrating moment?
frustrating moment #1:
When I was a beginner I always thought the programming command for love.graphics.getWidth() was love.graphics.getWidth(player.pic) yet I learned about 1 week later it was supposed to be player.pic:getWidth() I kept getting nill values in my game for a whole week till I learned about this xD
frustrating moment #2:
Another frustrating moment was when I found out that I can never have a dev group because none of my friends knew how to code nor had the ability to understand code even with tutorials....but atleast my best friend has a sense of taste for art
When I was a beginner I always thought the programming command for love.graphics.getWidth() was love.graphics.getWidth(player.pic) yet I learned about 1 week later it was supposed to be player.pic:getWidth() I kept getting nill values in my game for a whole week till I learned about this xD
frustrating moment #2:
Another frustrating moment was when I found out that I can never have a dev group because none of my friends knew how to code nor had the ability to understand code even with tutorials....but atleast my best friend has a sense of taste for art
- DaedalusYoung
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Re: Most frustrating moment?
I recently came across this frustrating moment.
What's wrong with this code:
Yeah, took me a while to find that, and I was also very puzzled why it did work when I tried it in my debug loop.
Another one, I couldn't figure out why this gave me an error:
What's wrong with this code:
Code: Select all
if not Source:isPaused and not Source:isStopped then
-- Source is playing
end
Another one, I couldn't figure out why this gave me an error:
Code: Select all
function love.load()
button = { label = "label", action = "action" }
end
function love.mousepressed(x, y, button)
if button.label == 'label' then
-- activate(button.action)
end
end
- baconhawka7x
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Re: Most frustrating moment?
Most frustrating moment was probably spending like two days to figure out how to use the filesystem for a terrible game.
Or just whenever I try to make a tile-based platformer and I need to prevent the player from overlapping with the tiles. Everytime it get's harder.
Or just whenever I try to make a tile-based platformer and I need to prevent the player from overlapping with the tiles. Everytime it get's harder.
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