Ok, I started learning love and wrote a simple move the tank "game". It works great, but I have a feeling that there is a lot of junk code in it. Could someone point me out how to write this "a bit shorter"?
PS Move on cursor keys, and change colors on 1, 2, 3, 4, 5, 6.
PPS Quads are easier to handle than AnAL.
PPPS If you don't know to make sprites(eg. myself) download spritelib gpl: http://www.flyingyogi.com/fun/spritelib.html
Junk code
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- High Overlord
- Prole
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Junk code
- Attachments
-
- Tanks.love
- Rainbow tank
- (114.61 KiB) Downloaded 243 times
My software never has bugs. It just develops random features.
- Robin
- The Omniscient
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Re: Junk code
You can lose the variable "color". You're using it in only one place: to set the variable "tank". It would also be a good idea to move all the color checking to a different function, because this calls for using love.keypressed():
Also, what's the point of a and f? They appear to be completely unused.
Good luck.
Code: Select all
function love.keypressed(k)
if k == "1" then
tank = ye
-- etc.
end
end
Good luck.
Help us help you: attach a .love.
- bartbes
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Re: Junk code
Well, first you can move the quad definition to load, and use quad:setViewport in love.update.
Second, I'd delete all the color changing from love.update and use this:
Oh, and I'd start indenting, makes your code way easier to read.
Second, I'd delete all the color changing from love.update and use this:
Code: Select all
function love.keypressed(key)
local color = tonumber(key)
if not color or color < 1 or color > 6 then
return
end
if color == 1 then
tank = ye
elseif color == 2 then
tank = gr
elseif color == 3 then
tank = bl
elseif color == 4 then
tank = ora
elseif color == 5 then
tank = pu
elseif color == 6 then
tank = re
end
end
- High Overlord
- Prole
- Posts: 6
- Joined: Sat Dec 12, 2009 1:48 pm
- Location: Uzice, Serbia
Re: Junk code
@bartbes I was indenting at first(remains from learning python, but love2d is more pythonic than pygame), but forgetingTHEN.
Now I am adding THEN, but forgeting to indent.
@Robin a & f are used for switching frames of animation.
PS Gonna rearrange sprites. I figured out now that the algorythm for quad is using most of space.
Thank you all.
Now I am adding THEN, but forgeting to indent.
@Robin a & f are used for switching frames of animation.
PS Gonna rearrange sprites. I figured out now that the algorythm for quad is using most of space.
Thank you all.
My software never has bugs. It just develops random features.
- bartbes
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Re: Junk code
Maybe AnAL isn't so bad after all?
- High Overlord
- Prole
- Posts: 6
- Joined: Sat Dec 12, 2009 1:48 pm
- Location: Uzice, Serbia
Re: Junk code
Tried it. Great work coding it, but quads provide more control. And the name is a bit... well... you know... Imagine that someone makes a website for his/ her name, and in the credits he/ she says: "Thanks bartbes for AnAL".
My software never has bugs. It just develops random features.
- bartbes
- Sex machine
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- Joined: Fri Aug 29, 2008 10:35 am
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Re: Junk code
Yes, quads do provide more control, and about the name, you could just write "Animations And LÖVE" (yes, it's actually an acronym.)
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