What's everyone working on? (tigsource inspired)

General discussion about LÖVE, Lua, game development, puns, and unicorns.
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Jasoco
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Re: What's everyone working on? (tigsource inspired)

Post by Jasoco »

Mclogenog wrote:Hi folks, I'm new here.

This is what I've been working on:
[youtube]http://youtu.be/kO3AERaZ05Q[/youtube]
It's local head to head.
You only need to put the video ID between the tags. Like this:

Code: Select all

[youtube]kO3AERaZ05Q[/youtube]
Looks really good so far! Welcome to the community!
Mclogenog
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Re: What's everyone working on? (tigsource inspired)

Post by Mclogenog »

Jasoco wrote:You only need to put the video ID between the tags. Like this:

Code: Select all

[youtube]kO3AERaZ05Q[/youtube]
Looks really good so far! Welcome to the community!
Ah, I see.

Thanks :)
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Mermersk
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Re: What's everyone working on? (tigsource inspired)

Post by Mermersk »

I am making a strategy game for 2 players, taking some inspiration from Risk, except some other rules and not the whole world but one country divided to zones. There are alot of random elements at play, each time the game is run army strength(from 1-6) is randomly generated and same goes for who gets what zone. It's going somewhat slowly since I am not so experienced at programming, but it is progressing ^^
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StoneCrow
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Re: What's everyone working on? (tigsource inspired)

Post by StoneCrow »

You wouldn't happen to know anyone in mid wales would you?
I met someone a while ago who was demonstrating a boardgame prototype of a game that looked really similar to this.
Dull but sincere filler.
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Mermersk
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Re: What's everyone working on? (tigsource inspired)

Post by Mermersk »

StoneCrow wrote:You wouldn't happen to know anyone in mid wales would you?
I met someone a while ago who was demonstrating a boardgame prototype of a game that looked really similar to this.
Nope, never been to wales, or know anyone there. If you have a link to this or something it would be nice to check it out :crazy:
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StoneCrow
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Re: What's everyone working on? (tigsource inspired)

Post by StoneCrow »

It was just a boardgame I played at someones house, don't know what came of it.
Dull but sincere filler.
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adnzzzzZ
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Re: What's everyone working on? (tigsource inspired)

Post by adnzzzzZ »

Image
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RedHot
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Re: What's everyone working on? (tigsource inspired)

Post by RedHot »

@adnzzzzZ
What's the way to record your game window with a certain resolution and convert it to gif. Seems like it's really automatic. Care to share adnzzzzZ ? :)
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adnzzzzZ
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Re: What's everyone working on? (tigsource inspired)

Post by adnzzzzZ »

FRAPS -> VirtualDub using null transform filter for cropping and resize for resizing (I usually use 75% of the original resolution) -> set frame rate to 20 or 15 -> export as GIF.
AtomCastDev
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Re: What's everyone working on? (tigsource inspired)

Post by AtomCastDev »

Working on 2 games,one is being created and is not in a releasing state while the other is in a releasing state yet I'm still improving some mechanics and adding a few features.
one is a top down zombie shooter and the other is a 2d platformer/shooter
Sharing the one world

Also check out my friend's game!
http://love2d.org/forums/viewtopic.php?f=5&t=43276
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