Where do you see Love2d in 5 years?
- Robin
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Re: Where do you see Love2d in 5 years?
I hope that in five years, everyone will use LÖVE's proper name, instead of using "love2d". (It's just the domain name, folks!)
Help us help you: attach a .love.
Re: Where do you see Love2d in 5 years?
You may be interested in what was said about the future of Löve 5 years ago:baconhawka7x wrote:I was just interested in what some of you guys think is going to happen with the future of Löve.
http://love2d.org/forums/viewtopic.php?f=3&t=3
My lovely code lives at GitHub: http://github.com/miko/Love2d-samples
Re: Where do you see Love2d in 5 years?
Why is this not implemented yet:miko wrote:You may be interested in what was said about the future of Löve 5 years ago:baconhawka7x wrote:I was just interested in what some of you guys think is going to happen with the future of Löve.
http://love2d.org/forums/viewtopic.php?f=3&t=3
Framerate capCode: Select all
love.timer:setCap(100)
PM me on here or elsewhere if you'd like to discuss porting your game to Nintendo Switch via mazette!
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- slime
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Re: Where do you see Love2d in 5 years?
It is, you can do it yourself by modifying love.run and using love.timer.sleep.Davidobot wrote:Why is this not implemented yet:Framerate capCode: Select all
love.timer:setCap(100)
- stanmarshd
- Prole
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Re: Where do you see Love2d in 5 years?
Also I could see ports to consoles, like whatever the xbox will be, or ps.
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- Jasoco
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Re: Where do you see Love2d in 5 years?
Everyone loves to dance.Robin wrote:I hope that in five years, everyone will use LÖVE's proper name, instead of using "love2d". (It's just the domain name, folks!)
Re: Where do you see Love2d in 5 years?
I doubt that. Maybe I'll be proved wrong, but I doubt that. An OUYA port would be pretty fore-seeable, at least in my eyes.stanmarshd wrote:Also I could see ports to consoles, like whatever the xbox will be, or ps.
"In those quiet moments, you come into my mind" - Liam Reilly
Re: Where do you see Love2d in 5 years?
Legit 3D: doubt it, as that would be a massive overhaul of the entire engine. Although I must confess that would be awesome.XHH wrote:Maybe we will have legit 3D. That would be pretty wicked. Or maybe iOS support, if iPhones are still being used in 5 years. Yea.
What is that?mickeyjm wrote:but I doubt very highly we will get "side-scroller support"
iOS support: again, doubt it but it is more likely, but only if it is done in the same way as Corona as it violated the ToC to have an app that runs user generated games.
Side scroller support: I've no idea, its something that Eamonn said and I couldn't quote him as I was on my iPod at the time (which only allows quick reply)
Your screen is very zoomed in...
Re: Where do you see Love2d in 5 years?
If we can perfect love-android then we are pretty much done porting love to OUYA, since, as far as I can tell, it accepts .apk files.Eamonn wrote:I doubt that. Maybe I'll be proved wrong, but I doubt that. An OUYA port would be pretty fore-seeable, at least in my eyes.stanmarshd wrote:Also I could see ports to consoles, like whatever the xbox will be, or ps.
PM me on here or elsewhere if you'd like to discuss porting your game to Nintendo Switch via mazette!
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Re: Where do you see Love2d in 5 years?
By side-scroller support I think he meant a camera that moves one way?
PM me on here or elsewhere if you'd like to discuss porting your game to Nintendo Switch via mazette!
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