LÖVE 0.6.0
- Garotas*Gostosas
- Prole
- Posts: 41
- Joined: Fri Apr 03, 2009 12:15 am
Re: LÖVE 0.6.0
I LOVE GAME, YEAH!
- beatthelastboss
- Citizen
- Posts: 63
- Joined: Wed Dec 09, 2009 10:50 pm
- Location: Jacksonville, Florida, USA
Re: LÖVE 0.6.0
Sooooo.. I know you probably don't want to here this, especially after all this work you have done one .6, but I have to ask the question everyone is wondering.... What's the details on 0.7.0? Any plans/release dates?
- bartbes
- Sex machine
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Re: LÖVE 0.6.0
0.6.0 is the current revision in the repos, and we don't really have a concrete todo-list. We'll wait for some bugs to pop up to fix them (though a bugfix release will more likely be 0.6.1 than 0.7.0).
Re: LÖVE 0.6.0
Are the tutorials and examples code going to be rewritten for 0.6.0? The reference manual is good for referencing, bad for getting started, really. ;D
Also the forum banner still reads 0.5.0.
Also the forum banner still reads 0.5.0.
- bartbes
- Sex machine
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Re: LÖVE 0.6.0
Hmm.. I thought I heard rude about porting the examples.. but I can't seem to find them. And yes, I noticed too that the forum banner is still old, and I noticed the same goes for the IRC channel topic, AND, obviously the most important, the credits page. Then again, I haven't seen rude active since Christmas Eve (one forum post is all), so I think he's doing family stuff... or other stuff...
- kikito
- Inner party member
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Re: LÖVE 0.6.0
Congratulations to the LÖVE core team! You guys are awesome!
I'm on it!bartbes wrote:We'll wait for some bugs to pop up to fix them
When I write def I mean function.
- Robin
- The Omniscient
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Re: LÖVE 0.6.0
I'm sure that's the most important to you.bartbes wrote:AND, obviously the most important, the credits page.
Help us help you: attach a .love.
Re: LÖVE 0.6.0
just a quick note: in the .deb installer, it needs to specify that it also depends on libopenal.
- bartbes
- Sex machine
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Re: LÖVE 0.6.0
Ah thanks, I'm revising the deb anyway, will fix it now.
EDIT: It already does, it depends on libopenal1
EDIT: It already does, it depends on libopenal1
Re: LÖVE 0.6.0
So why was Color removed? It seems pretty useful to me.
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