RPGMaker2k emulator
RPGMaker2k emulator
Hi! I'm trying to emulate RPGMaker2000 games using Lua for the prototype... So, what's better than LOVE? Currently i wrote a .lmu reading algorithm and now i can view rpgmaker 2000 map files! Next step: the database! Unfortunately, when the prototype will be finished, i'll write the whole app in C++ and port it to the PSP/Nintendo DS. (an maybe write also a little editor, to edit my games on the handheld)!
- beatthelastboss
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Re: RPGMaker2k emulator
Sounds cool! I will do a little research on what RPGMaker even is
IN SOVIET RUSSIA, LUA CODES IN YOU!!
Re: RPGMaker2k emulator
Ihih... It's an easy-to-use tool used to make role playing games without any programming language knowledge. Unfortunately it's closed source and only for windows.
- Jasoco
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Re: RPGMaker2k emulator
I prefer to make my own RPG style engine from the ground up. That's just how I roll, baby.
Re: RPGMaker2k emulator
Well, me too, but the idea of playing my old games on the PSP was too inviting!
- qubodup
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Re: RPGMaker2k emulator
Do not consider https://sourceforge.net/projects/easyrpg/!
I know you won't listen to what I say (because you did not obey in the first place) so I am using anti-psychology magic on you!
I know you won't listen to what I say (because you did not obey in the first place) so I am using anti-psychology magic on you!
lg.newImage("cat.png") -- made possible by lg = love.graphics
-- Don't force fullscreen (it frustrates those who want to try your game real quick) -- Develop for 1280x720 (so people can make HD videos)
-- Don't force fullscreen (it frustrates those who want to try your game real quick) -- Develop for 1280x720 (so people can make HD videos)
Re: RPGMaker2k emulator
Eheh, i already know that project, but i don't like the way they've set up their code, and since i'm noob i can't compile other people's code. The leader of that project (fdelapena) already helped me to find a good site to start with... A japanese site full of interesting infos on how Lcf files are written and how to read them. By the way, the emulator development is going on pretty well: it can now read and display any map, without the event layer (technically i could now write a game and use RPGMaker as a map editor ).
- qubodup
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Re: RPGMaker2k emulator
Glad to hear you're making progress!napco wrote:Eheh, i already know that project, but i don't like the way they've set up their code, and since i'm noob i can't compile other people's code. The leader of that project (fdelapena) already helped me to find a good site to start with... A japanese site full of interesting infos on how Lcf files are written and how to read them. By the way, the emulator development is going on pretty well: it can now read and display any map, without the event layer (technically i could now write a game and use RPGMaker as a map editor ).
lg.newImage("cat.png") -- made possible by lg = love.graphics
-- Don't force fullscreen (it frustrates those who want to try your game real quick) -- Develop for 1280x720 (so people can make HD videos)
-- Don't force fullscreen (it frustrates those who want to try your game real quick) -- Develop for 1280x720 (so people can make HD videos)
Re: RPGMaker2k emulator
Well, ehr ehm... I've just moved to C++ and SDL to make the project work also on the PSP and the NDS... And the Wii... And on Windows Mobile... And on Symbian...
Re: RPGMaker2k emulator
Anywhere we can find out more about the project?napco wrote:Well, ehr ehm... I've just moved to C++ and SDL to make the project work also on the PSP and the NDS... And the Wii... And on Windows Mobile... And on Symbian...
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